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move #include <GL/glut.h> after other #includes for Windows
author
Brian
<brian@yutani.localnet.net>
Thu, 26 Apr 2007 13:46:59 +0000
(07:46 -0600)
committer
Brian
<brian@yutani.localnet.net>
Thu, 26 Apr 2007 13:46:59 +0000
(07:46 -0600)
progs/demos/tessdemo.c
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diff --git
a/progs/demos/tessdemo.c
b/progs/demos/tessdemo.c
index 26403eee0a28e2053658ff7d2e38fd8091533e60..f71cea127448ca09e15ad2c416950db21969cbc1 100644
(file)
--- a/
progs/demos/tessdemo.c
+++ b/
progs/demos/tessdemo.c
@@
-4,10
+4,10
@@
* Updated for GLU 1.3 tessellation by Gareth Hughes <gareth@valinux.com>
*/
-#include <GL/glut.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
+#include <GL/glut.h>
#define MAX_POINTS 256
#define MAX_CONTOURS 32