move #include <GL/glut.h> after other #includes for Windows
authorBrian <brian@yutani.localnet.net>
Thu, 26 Apr 2007 13:46:59 +0000 (07:46 -0600)
committerBrian <brian@yutani.localnet.net>
Thu, 26 Apr 2007 13:46:59 +0000 (07:46 -0600)
progs/demos/tessdemo.c

index 26403eee0a28e2053658ff7d2e38fd8091533e60..f71cea127448ca09e15ad2c416950db21969cbc1 100644 (file)
@@ -4,10 +4,10 @@
  * Updated for GLU 1.3 tessellation by Gareth Hughes <gareth@valinux.com>
  */
 
-#include <GL/glut.h>
 #include <stdio.h>
 #include <stdlib.h>
 #include <string.h>
+#include <GL/glut.h>
 
 #define MAX_POINTS     256
 #define MAX_CONTOURS   32