None of the fetch and store functions implemented.
This atleast stops shadowtex from locking the GPU on
i915 with the linux-dri-x86 target. It most of it looks
okay, with the exception of actually displaying the texture.
store_texel_z24_s8 /* StoreTexel */
};
+const struct gl_texture_format _mesa_texformat_s8_z24 = {
+ MESA_FORMAT_S8_Z24, /* MesaFormat */
+ GL_DEPTH_STENCIL_EXT, /* BaseFormat */
+ GL_UNSIGNED_NORMALIZED_ARB, /* DataType */
+ 0, /* RedBits */
+ 0, /* GreenBits */
+ 0, /* BlueBits */
+ 0, /* AlphaBits */
+ 0, /* LuminanceBits */
+ 0, /* IntensityBits */
+ 0, /* IndexBits */
+ 24, /* DepthBits */
+ 8, /* StencilBits */
+ 4, /* TexelBytes */
+#if 0
+ _mesa_texstore_s8_z24, /* StoreTexImageFunc */
+#else
+ _mesa_texstore_z24_s8, /* StoreTexImageFunc */
+#endif
+ NULL, /* FetchTexel1D */
+ NULL, /* FetchTexel2D */
+ NULL, /* FetchTexel3D */
+#if 0
+ fetch_texel_1d_f_s8_z24, /* FetchTexel1Df */
+ fetch_texel_2d_f_s8_z24, /* FetchTexel2Df */
+ fetch_texel_3d_f_s8_z24, /* FetchTexel3Df */
+ store_texel_s8_z24 /* StoreTexel */
+#else
+ fetch_texel_1d_f_z24_s8, /* FetchTexel1Df */
+ fetch_texel_2d_f_z24_s8, /* FetchTexel2Df */
+ fetch_texel_3d_f_z24_s8, /* FetchTexel3Df */
+ store_texel_z24_s8 /* StoreTexel */
+#endif
+};
+
const struct gl_texture_format _mesa_texformat_z16 = {
MESA_FORMAT_Z16, /* MesaFormat */
GL_DEPTH_COMPONENT, /* BaseFormat */
MESA_FORMAT_YCBCR, /* YYYY YYYY UorV UorV */
MESA_FORMAT_YCBCR_REV, /* UorV UorV YYYY YYYY */
MESA_FORMAT_Z24_S8, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ SSSS SSSS */
+ MESA_FORMAT_S8_Z24, /* SSSS SSSS ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z16, /* ZZZZ ZZZZ ZZZZ ZZZZ */
MESA_FORMAT_Z32, /* ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ ZZZZ */
/*@}*/
extern const struct gl_texture_format _mesa_texformat_i8;
extern const struct gl_texture_format _mesa_texformat_ci8;
extern const struct gl_texture_format _mesa_texformat_z24_s8;
+extern const struct gl_texture_format _mesa_texformat_s8_z24;
extern const struct gl_texture_format _mesa_texformat_z16;
extern const struct gl_texture_format _mesa_texformat_z32;
/*@}*/
return PIPE_FORMAT_Z32_UNORM;
case MESA_FORMAT_Z24_S8:
return PIPE_FORMAT_Z24S8_UNORM;
+ case MESA_FORMAT_S8_Z24:
+ return PIPE_FORMAT_S8Z24_UNORM;
case MESA_FORMAT_YCBCR:
return PIPE_FORMAT_YCBCR;
case MESA_FORMAT_RGB_DXT1:
return &_mesa_texformat_z16;
case PIPE_FORMAT_Z32_UNORM:
return &_mesa_texformat_z32;
- case PIPE_FORMAT_S8Z24_UNORM:
- /* XXX fallthrough OK? */
case PIPE_FORMAT_Z24S8_UNORM:
return &_mesa_texformat_z24_s8;
+ case PIPE_FORMAT_S8Z24_UNORM:
+ return &_mesa_texformat_s8_z24;
case PIPE_FORMAT_YCBCR:
return &_mesa_texformat_ycbcr;
case PIPE_FORMAT_YCBCR_REV: