END_CS;
}
-/* XXX add pitch, stride, clean up */
void r300_emit_fb_state(struct r300_context* r300,
struct pipe_framebuffer_state* fb)
{
- int i;
struct r300_texture* tex;
+ unsigned pixpitch;
+ int i;
CS_LOCALS(r300);
- BEGIN_CS((7 * fb->nr_cbufs) + (fb->zsbuf ? 7 : 0) + 4);
+ BEGIN_CS((8 * fb->nr_cbufs) + (fb->zsbuf ? 8 : 0) + 4);
for (i = 0; i < fb->nr_cbufs; i++) {
tex = (struct r300_texture*)fb->cbufs[i]->texture;
+ pixpitch = tex->stride / tex->tex.block.size;
+
OUT_CS_REG_SEQ(R300_RB3D_COLOROFFSET0 + (4 * i), 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
- r300_translate_out_fmt(fb->cbufs[i]->format));
- unsigned pixpitch = tex->stride / tex->tex.block.size;
OUT_CS_REG(R300_RB3D_COLORPITCH0 + (4 * i), pixpitch |
r300_translate_colorformat(tex->tex.format));
+
+ OUT_CS_REG(R300_US_OUT_FMT_0 + (4 * i),
+ r300_translate_out_fmt(fb->cbufs[i]->format));
}
if (fb->zsbuf) {
tex = (struct r300_texture*)fb->zsbuf->texture;
+ pixpitch = (tex->stride / tex->tex.block.size);
+
OUT_CS_REG_SEQ(R300_ZB_DEPTHOFFSET, 1);
OUT_CS_RELOC(tex->buffer, 0, 0, RADEON_GEM_DOMAIN_VRAM, 0);
- if (fb->zsbuf->format == PIPE_FORMAT_Z24S8_UNORM) {
- OUT_CS_REG(R300_ZB_FORMAT,
- R300_DEPTHFORMAT_24BIT_INT_Z_8BIT_STENCIL);
- } else {
- OUT_CS_REG(R300_ZB_FORMAT, 0x0);
- }
- unsigned pixpitch = tex->stride / tex->tex.block.size;
+
+ OUT_CS_REG(R300_ZB_FORMAT, r300_translate_zsformat(tex->tex.format));
+
OUT_CS_REG(R300_ZB_DEPTHPITCH, pixpitch);
}