SIMD_T::store_si(reinterpret_cast<typename SIMD_T::Integer *>(aMTBottom), bbox.ymax);
// store render target array index
- OSALIGNSIMD16(uint32_t) aRTAI[SIMD_WIDTH];
- if (state.backendState.readRenderTargetArrayIndex)
- {
- typename SIMD_T::Vec4 vRtai[2];
- pa.Assemble(VERTEX_SGV_SLOT, vRtai);
- typename SIMD_T::Integer vRtaii = SIMD_T::castps_si(vRtai[0][VERTEX_SGV_RTAI_COMP]);
- SIMD_T::store_si(reinterpret_cast<typename SIMD_T::Integer *>(aRTAI), vRtaii);
- }
- else
- {
- SIMD_T::store_si(reinterpret_cast<typename SIMD_T::Integer *>(aRTAI), SIMD_T::setzero_si());
- }
+ const uint32_t *aRTAI = reinterpret_cast<const uint32_t *>(&rtIdx);
OSALIGNSIMD16(float) aPointSize[SIMD_WIDTH];
SIMD_T::store_ps(reinterpret_cast<float *>(aPointSize), vPointSize);
PA_STATE_OPT clipPA(pDC, numEmittedPrims, reinterpret_cast<uint8_t *>(&transposedPrims[0]), numEmittedVerts, SWR_VTX_NUM_SLOTS, true, NumVertsPerPrim, clipTopology);
clipPA.viewportArrayActive = pa.viewportArrayActive;
+ clipPA.rtArrayActive = pa.rtArrayActive;
static const uint32_t primMaskMap[] = { 0x0, 0x1, 0x3, 0x7, 0xf, 0x1f, 0x3f, 0x7f };