swrast: Enable GL_EXT_separate_shader_objects in software paths
authorIan Romanick <ian.d.romanick@intel.com>
Wed, 13 Oct 2010 21:00:24 +0000 (14:00 -0700)
committerIan Romanick <ian.d.romanick@intel.com>
Wed, 27 Oct 2010 20:35:53 +0000 (13:35 -0700)
src/mesa/main/extensions.c

index 7a3c123f1b6ee95c136161d07dc18ba1886ee1ff..caa5dad950afa6ce043f29057c216664aacb5c6b 100644 (file)
@@ -261,6 +261,7 @@ _mesa_enable_sw_extensions(struct gl_context *ctx)
    ctx->Extensions.ARB_point_sprite = GL_TRUE;
 #if FEATURE_ARB_shader_objects
    ctx->Extensions.ARB_shader_objects = GL_TRUE;
+   ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
 #endif
 #if FEATURE_ARB_shading_language_100
    ctx->Extensions.ARB_shading_language_100 = GL_TRUE;