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swrast: Enable GL_EXT_separate_shader_objects in software paths
author
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 13 Oct 2010 21:00:24 +0000
(14:00 -0700)
committer
Ian Romanick
<ian.d.romanick@intel.com>
Wed, 27 Oct 2010 20:35:53 +0000
(13:35 -0700)
src/mesa/main/extensions.c
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diff --git
a/src/mesa/main/extensions.c
b/src/mesa/main/extensions.c
index 7a3c123f1b6ee95c136161d07dc18ba1886ee1ff..caa5dad950afa6ce043f29057c216664aacb5c6b 100644
(file)
--- a/
src/mesa/main/extensions.c
+++ b/
src/mesa/main/extensions.c
@@
-261,6
+261,7
@@
_mesa_enable_sw_extensions(struct gl_context *ctx)
ctx->Extensions.ARB_point_sprite = GL_TRUE;
#if FEATURE_ARB_shader_objects
ctx->Extensions.ARB_shader_objects = GL_TRUE;
+ ctx->Extensions.EXT_separate_shader_objects = GL_TRUE;
#endif
#if FEATURE_ARB_shading_language_100
ctx->Extensions.ARB_shading_language_100 = GL_TRUE;