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freedreno/ir3: use move_load_const pass
author
Rob Clark
<robdclark@gmail.com>
Tue, 5 Jun 2018 17:42:21 +0000
(13:42 -0400)
committer
Rob Clark
<robdclark@gmail.com>
Tue, 19 Jun 2018 17:02:28 +0000
(13:02 -0400)
Signed-off-by: Rob Clark <robdclark@gmail.com>
src/gallium/drivers/freedreno/ir3/ir3_nir.c
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diff --git
a/src/gallium/drivers/freedreno/ir3/ir3_nir.c
b/src/gallium/drivers/freedreno/ir3/ir3_nir.c
index 8f50b2741f0a34a891cd600f641a273d957ba00d..9ada3889eb94e03cc56d5648971b0f8bb613efa6 100644
(file)
--- a/
src/gallium/drivers/freedreno/ir3/ir3_nir.c
+++ b/
src/gallium/drivers/freedreno/ir3/ir3_nir.c
@@
-35,6
+35,7
@@
#include "nir/tgsi_to_nir.h"
+
static const nir_shader_compiler_options options = {
.lower_fpow = true,
.lower_scmp = true,
@@
-204,6
+205,8
@@
ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s,
OPT_V(s, nir_remove_dead_variables, nir_var_local);
+ OPT_V(s, nir_move_load_const);
+
if (fd_mesa_debug & FD_DBG_DISASM) {
debug_printf("----------------------\n");
nir_print_shader(s, stdout);