-/* $Id: rastpos.c,v 1.23 2001/04/28 08:39:17 keithw Exp $ */
+/* $Id: rastpos.c,v 1.24 2001/05/01 07:25:41 keithw Exp $ */
/*
* Mesa 3-D graphics library
GLuint *index)
{
GLfloat (*base)[3] = ctx->Light._BaseColor;
- const GLchan *sumA = ctx->Light._BaseAlpha;
+ const GLfloat *sumA = ctx->Light._BaseAlpha;
struct gl_light *light;
GLfloat color[4];
GLfloat diffuse = 0, specular = 0;
COPY_3V(color, base[0]);
- color[3] = CHAN_TO_FLOAT( sumA[0] );
+ color[3] = sumA[0];
foreach (light, &ctx->Light.EnabledList) {
GLfloat n_dot_h;