I spotted this while looking for what needs updating in future platforms.
I'm too lazy to go through the git logs, but it was probably missed by Jason
when all the brw refactoring happened.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
brw->needs_unlit_centroid_workaround =
devinfo->needs_unlit_centroid_workaround;
- brw->must_use_separate_stencil = screen->hw_must_use_separate_stencil;
+ brw->must_use_separate_stencil = devinfo->must_use_separate_stencil;
brw->has_swizzling = screen->hw_has_swizzling;
brw->vs.base.stage = MESA_SHADER_VERTEX;
if (INTEL_DEBUG & DEBUG_AUB)
drm_intel_bufmgr_gem_set_aub_dump(intelScreen->bufmgr, true);
- intelScreen->hw_must_use_separate_stencil = intelScreen->devinfo->gen >= 7;
-
intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
intelScreen->hw_has_timestamp = intel_detect_timestamp(intelScreen);
bool no_hw;
- bool hw_must_use_separate_stencil;
-
bool hw_has_swizzling;
int hw_has_timestamp;