r300: Renamed the t_vic function.
authorOliver McFadden <z3ro.geek@gmail.com>
Sat, 26 May 2007 12:34:55 +0000 (12:34 +0000)
committerOliver McFadden <z3ro.geek@gmail.com>
Sat, 26 May 2007 12:34:55 +0000 (12:34 +0000)
src/mesa/drivers/dri/r300/r300_emit.c

index fbd094aff5187554b648bf54a79c6db0b6e47aa5..18441d5df6f80b7fa6f370532c21f598c04ed00e 100644 (file)
@@ -265,7 +265,7 @@ static GLuint r300VAPInputRoute1(uint32_t * dst, int swizzle[][4], GLuint nr)
        return (nr + 1) >> 1;
 }
 
-static GLuint t_vic(GLcontext * ctx, GLuint InputsRead)
+static GLuint r300VAPInputCntl1(GLcontext * ctx, GLuint InputsRead)
 {
        r300ContextPtr r300 = R300_CONTEXT(ctx);
        GLuint i, vic_1 = 0;
@@ -469,7 +469,7 @@ int r300EmitArrays(GLcontext * ctx)
        /* I don't think this is needed for vertex buffers, but it doesn't hurt anything */
        R300_STATECHANGE(r300, vic);
        r300->hw.vic.cmd[R300_VIC_CNTL_0] = 0x5555;     /* Hard coded value, no idea what it means */
-       r300->hw.vic.cmd[R300_VIC_CNTL_1] = t_vic(ctx, InputsRead);
+       r300->hw.vic.cmd[R300_VIC_CNTL_1] = r300VAPInputCntl1(ctx, InputsRead);
 
        /* Stage 3: VAP output */