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radv: the number of VGPR_COMP_CNT for GS is expected to be 0 on GFX8
author
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Wed, 26 Jun 2019 13:11:01 +0000
(15:11 +0200)
committer
Samuel Pitoiset
<samuel.pitoiset@gmail.com>
Mon, 1 Jul 2019 12:59:19 +0000
(14:59 +0200)
Just move around the switch case. GFX9+ is handled below.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
src/amd/vulkan/radv_shader.c
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diff --git
a/src/amd/vulkan/radv_shader.c
b/src/amd/vulkan/radv_shader.c
index 3c50471c63b88c902b55d06ab482d323e36896c7..5205dc1bfc53b46d6492e286bffa175ddf3f97be 100644
(file)
--- a/
src/amd/vulkan/radv_shader.c
+++ b/
src/amd/vulkan/radv_shader.c
@@
-513,10
+513,10
@@
radv_fill_shader_variant(struct radv_device *device,
}
break;
case MESA_SHADER_VERTEX:
- case MESA_SHADER_GEOMETRY:
vgpr_comp_cnt = variant->info.vs.vgpr_comp_cnt;
break;
case MESA_SHADER_FRAGMENT:
+ case MESA_SHADER_GEOMETRY:
break;
case MESA_SHADER_COMPUTE:
variant->rsrc2 |=