{ "GL_ATI_texture_env_combine3", o(ATI_texture_env_combine3), GLL, 2002 },
{ "GL_ATI_texture_float", o(ARB_texture_float), GL, 2002 },
{ "GL_ATI_texture_mirror_once", o(ATI_texture_mirror_once), GL, 2006 },
- { "GL_IBM_multimode_draw_arrays", o(IBM_multimode_draw_arrays), GL, 1998 },
+ { "GL_IBM_multimode_draw_arrays", o(dummy_true), GL, 1998 },
{ "GL_IBM_rasterpos_clip", o(IBM_rasterpos_clip), GL, 1996 },
{ "GL_IBM_texture_mirrored_repeat", o(dummy_true), GLL, 1998 },
{ "GL_INGR_blend_func_separate", o(EXT_blend_func_separate), GLL, 1999 },
*/
static const size_t default_extensions[] = {
/* Vendor Extensions */
- o(IBM_multimode_draw_arrays),
o(IBM_rasterpos_clip),
o(NV_light_max_exponent),
o(NV_texgen_reflection),
ctx->Extensions.EXT_texture_swizzle = GL_TRUE;
/*ctx->Extensions.EXT_transform_feedback = GL_TRUE;*/
ctx->Extensions.EXT_vertex_array_bgra = GL_TRUE;
- /*ctx->Extensions.IBM_multimode_draw_arrays = GL_TRUE;*/
ctx->Extensions.MESA_pack_invert = GL_TRUE;
ctx->Extensions.MESA_resize_buffers = GL_TRUE;
ctx->Extensions.MESA_texture_array = GL_TRUE;
GLboolean ATI_fragment_shader;
GLboolean ATI_separate_stencil;
GLboolean IBM_rasterpos_clip;
- GLboolean IBM_multimode_draw_arrays;
GLboolean MESA_pack_invert;
GLboolean MESA_resize_buffers;
GLboolean MESA_ycbcr_texture;