To install Mesa's headers and libraries, run <code>make install</code>.
But first, check the Mesa/configs/default file and examine the values
of the <b>INSTALL_DIR</b> and <b>DRI_DRIVER_INSTALL_DIR</b> variables.
-Change them if needed, then run <code>make install</code>
+Change them if needed, then run <code>make install</code>.
+</p>
+
+<p>
+The variable
+<b>DESTDIR</b> may also be used to install the contents to a temporary
+staging directory.
+This can be useful for package management.
+For example: <code>make install DESTDIR=/somepath/</code>
</p>
<p>
done
install:
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) $(TOP)/$(LIB_DIR)/libGLU.* $(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) $(TOP)/$(LIB_DIR)/libGLU.* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
clean:
@for dir in $(SUBDIRS) ; do \
$(MKLIB_OPTIONS) $(OBJECTS)
install:
- $(INSTALL) -d $(INSTALL_DIR)/include/GL
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(INSTALL_DIR)/include/GL
- $(INSTALL) $(TOP)/$(LIB_DIR)/libglut* $(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
# Run 'make -f Makefile.solo dep' to update the dependencies if you change
# what's included by any source file.
install:
- $(INSTALL) -d $(INSTALL_DIR)/include/GL
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(INSTALL_DIR)/include/GL
- $(INSTALL) $(TOP)/$(LIB_DIR)/libglut* $(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/GL/glut.h $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) $(TOP)/$(LIB_DIR)/libglut* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
clean:
default: $(TOP)/$(LIB_DIR)/$(GLW_LIB_NAME)
install:
- $(INSTALL) -d $(INSTALL_DIR)/include/GL
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) -m 644 *.h $(INSTALL_DIR)/include/GL
- $(INSTALL) $(TOP)/$(LIB_DIR)/libGLw.* $(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 *.h $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) $(TOP)/$(LIB_DIR)/libGLw.* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
clean:
-rm depend depend.bak
install: default
- $(INSTALL) -d $(INSTALL_DIR)/include/GL
- $(INSTALL) -d $(INSTALL_DIR)/$(LIB_DIR)
- $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GL
+ $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR)
+ $(INSTALL) -m 644 $(TOP)/include/GL/*.h $(DESTDIR)$(INSTALL_DIR)/include/GL
@if [ -e $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) ]; then \
- $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(INSTALL_DIR)/$(LIB_DIR); \
+ $(INSTALL) $(TOP)/$(LIB_DIR)/libGL* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR); \
fi
@if [ -e $(TOP)/$(LIB_DIR)/$(OSMESA_LIB_NAME) ]; then \
- $(INSTALL) $(TOP)/$(LIB_DIR)/libOSMesa* $(INSTALL_DIR)/$(LIB_DIR); \
+ $(INSTALL) $(TOP)/$(LIB_DIR)/libOSMesa* $(DESTDIR)$(INSTALL_DIR)/$(LIB_DIR); \
fi
@if [ "${DRIVER_DIRS}" = "dri" ] ; then \
cd drivers/dri ; $(MAKE) install ; \
fi
## NOT INSTALLED YET:
-## $(INSTALL) -d $(INSTALL_DIR)/include/GLES
-## $(INSTALL) -m 644 include/GLES/*.h $(INSTALL_DIR)/include/GLES
+## $(INSTALL) -d $(DESTDIR)$(INSTALL_DIR)/include/GLES
+## $(INSTALL) -m 644 include/GLES/*.h $(DESTDIR)$(INSTALL_DIR)/include/GLES
# Emacs tags
install: $(LIBNAME)
- $(INSTALL) -d $(DRI_DRIVER_INSTALL_DIR)
- $(INSTALL) -m 755 $(LIBNAME) $(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -d $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
+ $(INSTALL) -m 755 $(LIBNAME) $(DESTDIR)$(DRI_DRIVER_INSTALL_DIR)
include depend