Due to a misunderstanding of the Z24_X8 and X8_Z24 formats, the earlier
patch created depth/stencil wrappers for them. This broke swrast.
Use the format info instead, which only identifies Z24_S8 and S8_Z24 as
packed depth/stencil. It also has the advantage of being nicer code.
Signed-off-by: Nick Bowler <nbowler@draconx.ca>
Signed-off-by: Brian Paul <brianp@vmware.com>
GLboolean
_mesa_is_format_packed_depth_stencil(gl_format format)
{
- if (format == MESA_FORMAT_Z24_S8
- || format == MESA_FORMAT_Z24_X8
- || format == MESA_FORMAT_S8_Z24
- || format == MESA_FORMAT_X8_Z24)
- return GL_TRUE;
+ const struct gl_format_info *info = _mesa_get_format_info(format);
- return GL_FALSE;
+ return info->BaseFormat == GL_DEPTH_STENCIL;
}