case SHADER_OPCODE_SIN:
case SHADER_OPCODE_COS:
assert(brw->gen < 6 || inst->mlen == 0);
+ assert(inst->conditional_mod == BRW_CONDITIONAL_NONE);
if (brw->gen >= 7) {
gen6_math(p, dst, brw_math_function(inst->opcode), src[0],
brw_null_reg());
case SHADER_OPCODE_INT_REMAINDER:
case SHADER_OPCODE_POW:
assert(brw->gen < 6 || inst->mlen == 0);
+ assert(inst->conditional_mod == BRW_CONDITIONAL_NONE);
if (brw->gen >= 7 && inst->opcode == SHADER_OPCODE_POW) {
gen6_math(p, dst, brw_math_function(inst->opcode), src[0], src[1]);
} else if (brw->gen >= 6) {
case SHADER_OPCODE_LOG2:
case SHADER_OPCODE_SIN:
case SHADER_OPCODE_COS:
+ assert(inst->conditional_mod == BRW_CONDITIONAL_NONE);
if (brw->gen >= 7) {
gen6_math(p, dst, brw_math_function(inst->opcode), src[0],
brw_null_reg());
case SHADER_OPCODE_POW:
case SHADER_OPCODE_INT_QUOTIENT:
case SHADER_OPCODE_INT_REMAINDER:
+ assert(inst->conditional_mod == BRW_CONDITIONAL_NONE);
if (brw->gen >= 7) {
gen6_math(p, dst, brw_math_function(inst->opcode), src[0], src[1]);
} else if (brw->gen == 6) {