* value.h (set_value_offset): Declare.
* value.c (set_value_offset): Declare.
* gnu-v2-abi.c, jv-valprint.c, valarith.c, valops.c: Update.
* findvar.c: Update.
2005-02-07 Andrew Cagney <cagney@gnu.org>
+ * value.h (set_value_offset): Declare.
+ * value.c (set_value_offset): Declare.
+ * gnu-v2-abi.c, jv-valprint.c, valarith.c, valops.c: Update.
+ * findvar.c: Update.
+
* value.h (value_next): Declare.
* value.c (value_next): Define.
* breakpoint.c: Update.
if (TARGET_BYTE_ORDER == BFD_ENDIAN_BIG
&& len < register_size (current_gdbarch, regnum))
/* Big-endian, and we want less than full size. */
- v->offset = register_size (current_gdbarch, regnum) - len;
+ set_value_offset (v, register_size (current_gdbarch, regnum) - len);
else
- v->offset = 0;
+ set_value_offset (v, 0);
memcpy (value_contents_raw (v), value_bytes + value_offset (v), len);
}
return v;
if (TYPE_CODE (entry_type) == TYPE_CODE_STRUCT)
{
/* Move the `this' pointer according to the virtual function table. */
- arg1->offset += value_as_long (value_field (entry, 0));
+ set_value_offset (arg1, value_offset (arg1) + value_as_long (value_field (entry, 0)));
if (!value_lazy (arg1))
{
else
{
set_value_lazy (v, 1);
- v->offset = 0;
+ set_value_offset (v, 0);
}
- next_v->offset = value_offset (v);
+ set_value_offset (next_v, value_offset (v));
for (reps = 1; i + reps < length; reps++)
{
set_value_lazy (next_v, 1);
- next_v->offset += TYPE_LENGTH (el_type);
+ set_value_offset (next_v, value_offset (next_v) + TYPE_LENGTH (el_type));
if (memcmp (value_contents (v), value_contents (next_v),
TYPE_LENGTH (el_type)) != 0)
break;
VALUE_LVAL (v) = lval_internalvar_component;
VALUE_ADDRESS (v) = VALUE_ADDRESS (array);
VALUE_FRAME_ID (v) = VALUE_FRAME_ID (array);
- v->offset = offset + value_offset (array);
+ set_value_offset (v, offset + value_offset (array));
return v;
}
VALUE_ADDRESS (v) = VALUE_ADDRESS (array);
VALUE_REGNUM (v) = VALUE_REGNUM (array);
VALUE_FRAME_ID (v) = VALUE_FRAME_ID (array);
- v->offset = value_offset (array) + elt_offs;
+ set_value_offset (v, value_offset (array) + elt_offs);
return v;
}
\f
VALUE_LVAL (v2) = VALUE_LVAL (arg1);
VALUE_ADDRESS (v2) = VALUE_ADDRESS (arg1);
VALUE_FRAME_ID (v2) = VALUE_FRAME_ID (arg1);
- v2->offset = value_offset (arg1) + boffset;
+ set_value_offset (v2, value_offset (arg1) + boffset);
if (value_lazy (arg1))
set_value_lazy (v2, 1);
else
VALUE_LVAL (slice) = VALUE_LVAL (array);
VALUE_ADDRESS (slice) = VALUE_ADDRESS (array);
VALUE_FRAME_ID (slice) = VALUE_FRAME_ID (array);
- slice->offset = value_offset (array) + offset;
+ set_value_offset (slice, value_offset (array) + offset);
}
return slice;
}
{
return value->offset;
}
+void
+set_value_offset (struct value *value, int offset)
+{
+ value->offset = offset;
+}
int
value_bitpos (struct value *value)
them. */
};
-
/* Values are stored in a chain, so that they can be deleted easily
over calls to the inferior. Values assigned to internal variables
or put into the value history are taken off this list. */
struct type *type);
extern int value_bitsize (struct value *);
extern int value_bitpos (struct value *);
+
extern int value_offset (struct value *);
+extern void set_value_offset (struct value *, int offset);
/* The comment from "struct value" reads: ``Is it modifiable? Only
relevant if lval != not_lval.''. Shouldn't the value instead be