Buffer copying (GL_ARB_copy_buffer) DONE ()
Primitive restart (GL_NV_primitive_restart) DONE ()
16 vertex texture image units DONE ()
- Texture buffer objs (GL_ARB_texture_buffer_object) DONE for OpenGL 3.1 contexts ()
+ Texture buffer objs (GL_ARB_texture_buffer_object) DONE (for OpenGL 3.1 contexts)
Rectangular textures (GL_ARB_texture_rectangle) DONE ()
Uniform buffer objs (GL_ARB_uniform_buffer_object) DONE ()
Signed normalized textures (GL_EXT_texture_snorm) DONE ()
GL_ARB_texture_barrier DONE (i965, nv50, nvc0, r600, radeonsi)
GL_KHR_context_flush_control DONE (all - but needs GLX/EGL extension to be useful)
GL_KHR_robust_buffer_access_behavior not started
- GL_KHR_robustness 90% done (the ARB variant)
+ GL_KHR_robustness not started (90% done with the ARB variant)
GL_EXT_shader_integer_mix DONE (all drivers that support GLSL)
These are the extensions cherry-picked to make GLES 3.1
GL_EXT_color_buffer_float DONE (all drivers)
GL_KHR_blend_equation_advanced not started
GL_KHR_debug DONE (all drivers)
- GL_KHR_robustness 90% done (the ARB variant)
+ GL_KHR_robustness not started (90% done with the ARB variant)
GL_KHR_texture_compression_astc_ldr DONE (i965/gen9+)
GL_OES_copy_image not started (based on GL_ARB_copy_image, which is done for some drivers)
GL_OES_draw_buffers_indexed not started