As Emil pointed out, only gcc, clang and MSVC compatibility is required.
Hence the check for GNUC can be skipped, as __i386__ and __x86_64__ are
only defined for gcc/clang, not for MSVC.
Remove the #undef which has been there for historic reasons, when wine
dlls for nine have been built inside mesa. Instead use #ifndef in order
to avoid redefining WINAPI from MSVC's headers.
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Axel Davy <axel.davy@ens.fr>
#define D3DPRESENTFLAG_RESTRICTED_CONTENT 0x00000400
#define D3DPRESENTFLAG_RESTRICT_SHARED_RESOURCE_DRIVER 0x00000800
-
-#ifdef WINAPI
-#undef WINAPI
-#endif /* WINAPI*/
-
-#ifdef __GNUC__
- #if (defined(__x86_64__) && !defined(__ILP32__)) || defined(_M_X64)
+/* Windows calling convention */
+#ifndef WINAPI
+ #if defined(__x86_64__) && !defined(__ILP32__)
#define WINAPI __attribute__((ms_abi))
- #elif defined(__i386) || defined(_M_IX86)
+ #elif defined(__i386__)
#define WINAPI __attribute__((__stdcall__))
#else /* neither amd64 nor i386 */
#define WINAPI
#endif
-#else /* __GNUC__ */
- #define WINAPI
-#endif
+#endif /* WINAPI */
/* Implementation caps */
#define D3DPRESENT_BACK_BUFFERS_MAX 3