**/
static void
-pack_float_z_Z24_S8(const GLfloat *src, void *dst)
+pack_float_S8_UINT_Z24_UNORM(const GLfloat *src, void *dst)
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
}
static void
-pack_float_z_S8_Z24(const GLfloat *src, void *dst)
+pack_float_Z24_UNORM_S8_UINT(const GLfloat *src, void *dst)
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
}
static void
-pack_float_z_Z16(const GLfloat *src, void *dst)
+pack_float_Z_UNORM16(const GLfloat *src, void *dst)
{
GLushort *d = ((GLushort *) dst);
const GLfloat scale = (GLfloat) 0xffff;
}
static void
-pack_float_z_Z32(const GLfloat *src, void *dst)
+pack_float_Z_UNORM32(const GLfloat *src, void *dst)
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = (GLdouble) 0xffffffff;
}
static void
-pack_float_z_Z32_FLOAT(const GLfloat *src, void *dst)
+pack_float_Z_FLOAT32(const GLfloat *src, void *dst)
{
GLfloat *d = (GLfloat *) dst;
*d = *src;
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- return pack_float_z_Z24_S8;
+ return pack_float_S8_UINT_Z24_UNORM;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- return pack_float_z_S8_Z24;
+ return pack_float_Z24_UNORM_S8_UINT;
case MESA_FORMAT_Z_UNORM16:
- return pack_float_z_Z16;
+ return pack_float_Z_UNORM16;
case MESA_FORMAT_Z_UNORM32:
- return pack_float_z_Z32;
+ return pack_float_Z_UNORM32;
case MESA_FORMAT_Z_FLOAT32:
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- return pack_float_z_Z32_FLOAT;
+ return pack_float_Z_FLOAT32;
default:
_mesa_problem(NULL,
"unexpected format in _mesa_get_pack_float_z_func()");
**/
static void
-pack_uint_z_Z24_S8(const GLuint *src, void *dst)
+pack_uint_S8_UINT_Z24_UNORM(const GLuint *src, void *dst)
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
}
static void
-pack_uint_z_S8_Z24(const GLuint *src, void *dst)
+pack_uint_Z24_UNORM_S8_UINT(const GLuint *src, void *dst)
{
/* don't disturb the stencil values */
GLuint *d = ((GLuint *) dst);
}
static void
-pack_uint_z_Z16(const GLuint *src, void *dst)
+pack_uint_Z_UNORM16(const GLuint *src, void *dst)
{
GLushort *d = ((GLushort *) dst);
*d = *src >> 16;
}
static void
-pack_uint_z_Z32(const GLuint *src, void *dst)
+pack_uint_Z_UNORM32(const GLuint *src, void *dst)
{
GLuint *d = ((GLuint *) dst);
*d = *src;
}
static void
-pack_uint_z_Z32_FLOAT(const GLuint *src, void *dst)
+pack_uint_Z_FLOAT32(const GLuint *src, void *dst)
{
GLuint *d = ((GLuint *) dst);
const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
}
static void
-pack_uint_z_Z32_FLOAT_X24S8(const GLuint *src, void *dst)
+pack_uint_Z_FLOAT32_X24S8(const GLuint *src, void *dst)
{
GLfloat *d = ((GLfloat *) dst);
const GLdouble scale = 1.0 / (GLdouble) 0xffffffff;
switch (format) {
case MESA_FORMAT_S8_UINT_Z24_UNORM:
case MESA_FORMAT_X8_UINT_Z24_UNORM:
- return pack_uint_z_Z24_S8;
+ return pack_uint_S8_UINT_Z24_UNORM;
case MESA_FORMAT_Z24_UNORM_S8_UINT:
case MESA_FORMAT_Z24_UNORM_X8_UINT:
- return pack_uint_z_S8_Z24;
+ return pack_uint_Z24_UNORM_S8_UINT;
case MESA_FORMAT_Z_UNORM16:
- return pack_uint_z_Z16;
+ return pack_uint_Z_UNORM16;
case MESA_FORMAT_Z_UNORM32:
- return pack_uint_z_Z32;
+ return pack_uint_Z_UNORM32;
case MESA_FORMAT_Z_FLOAT32:
- return pack_uint_z_Z32_FLOAT;
+ return pack_uint_Z_FLOAT32;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- return pack_uint_z_Z32_FLOAT_X24S8;
+ return pack_uint_Z_FLOAT32_X24S8;
default:
_mesa_problem(NULL, "unexpected format in _mesa_get_pack_uint_z_func()");
return NULL;
}
static void
-unpack_float_z_Z16(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_UNORM16(GLuint n, const void *src, GLfloat *dst)
{
const GLushort *s = ((const GLushort *) src);
GLuint i;
}
static void
-unpack_float_z_Z32(GLuint n, const void *src, GLfloat *dst)
+unpack_float_Z_UNORM32(GLuint n, const void *src, GLfloat *dst)
{
const GLuint *s = ((const GLuint *) src);
GLuint i;
unpack = unpack_float_z_X8_Z24;
break;
case MESA_FORMAT_Z_UNORM16:
- unpack = unpack_float_z_Z16;
+ unpack = unpack_float_Z_UNORM16;
break;
case MESA_FORMAT_Z_UNORM32:
- unpack = unpack_float_z_Z32;
+ unpack = unpack_float_Z_UNORM32;
break;
case MESA_FORMAT_Z_FLOAT32:
unpack = unpack_float_z_Z32F;
}
static void
-unpack_uint_z_Z16(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_UNORM16(const void *src, GLuint *dst, GLuint n)
{
const GLushort *s = ((const GLushort *)src);
GLuint i;
}
static void
-unpack_uint_z_Z32(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_UNORM32(const void *src, GLuint *dst, GLuint n)
{
memcpy(dst, src, n * sizeof(GLuint));
}
static void
-unpack_uint_z_Z32_FLOAT(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_FLOAT32(const void *src, GLuint *dst, GLuint n)
{
const float *s = (const float *)src;
GLuint i;
}
static void
-unpack_uint_z_Z32_FLOAT_X24S8(const void *src, GLuint *dst, GLuint n)
+unpack_uint_Z_FLOAT32_X24S8(const void *src, GLuint *dst, GLuint n)
{
const struct z32f_x24s8 *s = (const struct z32f_x24s8 *) src;
GLuint i;
unpack = unpack_uint_z_X8_Z24;
break;
case MESA_FORMAT_Z_UNORM16:
- unpack = unpack_uint_z_Z16;
+ unpack = unpack_uint_Z_UNORM16;
break;
case MESA_FORMAT_Z_UNORM32:
- unpack = unpack_uint_z_Z32;
+ unpack = unpack_uint_Z_UNORM32;
break;
case MESA_FORMAT_Z_FLOAT32:
- unpack = unpack_uint_z_Z32_FLOAT;
+ unpack = unpack_uint_Z_FLOAT32;
break;
case MESA_FORMAT_Z32_FLOAT_S8X24_UINT:
- unpack = unpack_uint_z_Z32_FLOAT_X24S8;
+ unpack = unpack_uint_Z_FLOAT32_X24S8;
break;
default:
_mesa_problem(NULL, "bad format %s in _mesa_unpack_uint_z_row",