.TextureCacheInvalidationEnable = true,
.ConstantCacheInvalidationEnable = true,
.InstructionCacheInvalidateEnable = true,
+ .StateCacheInvalidationEnable = true,
.PostSyncOperation = NoWrite);
/* Now send a third stalling flush to make sure that invalidation is
.TextureCacheInvalidationEnable = true,
.ConstantCacheInvalidationEnable = true,
.InstructionCacheInvalidateEnable = true,
+ .StateCacheInvalidationEnable = true,
.PostSyncOperation = NoWrite);
/* Now send a third stalling flush to make sure that invalidation is