i915_update_derived(i915);
i915_clear_emit(pipe, buffers, rgba, depth, stencil,
- 0, 0, i915->current.fb_width, i915->current.fb_height);
+ 0, 0, i915->framebuffer.width, i915->framebuffer.height);
}
return tiling_bits;
}
-/**
- * Examine framebuffer state to determine width, height.
- */
-static boolean
-framebuffer_size(const struct pipe_framebuffer_state *fb,
- uint *width, uint *height)
-{
- if (fb->cbufs[0]) {
- *width = fb->cbufs[0]->width;
- *height = fb->cbufs[0]->height;
- return TRUE;
- }
- else if (fb->zsbuf) {
- *width = fb->zsbuf->width;
- *height = fb->zsbuf->height;
- return TRUE;
- }
- else {
- *width = *height = 0;
- return FALSE;
- }
-}
-
static void update_framebuffer(struct i915_context *i915)
{
struct pipe_surface *cbuf_surface = i915->framebuffer.cbufs[0];
unsigned x, y, w, h;
int layer;
uint32_t draw_offset;
- boolean ret;
if (cbuf_surface) {
struct i915_texture *tex = i915_texture(cbuf_surface->texture);
/* drawing rect calculations */
draw_offset = x | (y << 16);
- ret = framebuffer_size(&i915->framebuffer, &w, &h);
- assert(ret);
if (i915->current.draw_offset != draw_offset) {
i915->current.draw_offset = draw_offset;
i915_set_flush_dirty(i915, I915_PIPELINE_FLUSH);
}
+
+ w = i915->framebuffer.width;
+ h = i915->framebuffer.height;
i915->current.draw_size = (w - 1 + x) | ((h - 1 + y) << 16);
- i915->current.fb_height = h;
- i915->current.fb_width = w;
i915->hardware_dirty |= I915_HW_STATIC;