+2002-05-17 Andrey Volkov (avolkov@transas.com)
+
+ * compile.c: Add additional CCR flags (I,UI,H,U)
+
2002-05-17 Andrey Volkov (avolkov@transas.com)
* compile.c: Change literal regnumbers to REGNUMS.
#define HIGH_BYTE(x) (((x) >> 8) & 0xff)
#define P(X,Y) ((X << 8) | Y)
-#define BUILDSR() cpu.ccr = (N << 3) | (Z << 2) | (V << 1) | C;
+#define BUILDSR() cpu.ccr = (I << 7) | (UI << 6)| (H<<5) | (U<<4) | \
+ (N << 3) | (Z << 2) | (V<<1) | C;
#define GETSR() \
c = (cpu.ccr >> 0) & 1;\
v = (cpu.ccr >> 1) & 1;\
nz = !((cpu.ccr >> 2) & 1);\
- n = (cpu.ccr >> 3) & 1;
+ n = (cpu.ccr >> 3) & 1;\
+ u = (cpu.ccr >> 4) & 1;\
+ h = (cpu.ccr >> 5) & 1;\
+ ui = ((cpu.ccr >> 6) & 1);\
+ intMaskBit = (cpu.ccr >> 7) & 1;
#ifdef __CHAR_IS_SIGNED__
#define SEXTCHAR(x) ((char) (x))
#define Z (nz == 0)
#define V (v != 0)
#define N (n != 0)
+#define U (u != 0)
+#define H (h != 0)
+#define UI (ui != 0)
+#define I (intMaskBit != 0)
static int
mop (code, bsize, sign)
int ea;
int bit;
int pc;
- int c, nz, v, n;
+ int c, nz, v, n, u, h, ui, intMaskBit;
int oldmask;
init_pointers ();