{
}
-void fbSetBuffer( GLcontext *ctx,
- GLframebuffer *colorBuffer,
- GLuint bufferBit )
-{
- /* NOP until SetBuffer is fully removed */
-}
/* Create the device specific context.
*/
_swsetup_Wakeup( ctx );
- /* swrast init -- need to verify these tests - I just plucked the
- * numbers out of the air. (KW)
- */
- {
- struct swrast_device_driver *swdd;
- swdd = _swrast_GetDeviceDriverReference( ctx );
- swdd->SetBuffer = fbSetBuffer;
- }
-
/* use default TCL pipeline */
{
TNLcontext *tnl = TNL_CONTEXT(ctx);
extern void
fbSetSpanFunctions(driRenderbuffer *drb, const GLvisual *vis);
-extern void
-fbSetBuffer( GLcontext *ctx, GLframebuffer *colorBuffer, GLuint bufferBit);
/**
* fb driver-specific driver class derived from _EGLDriver
_swsetup_Wakeup( ctx );
- /* swrast init -- need to verify these tests - I just plucked the
- * numbers out of the air. (KW)
- */
- {
- struct swrast_device_driver *swdd;
- swdd = _swrast_GetDeviceDriverReference( ctx );
- swdd->SetBuffer = fbSetBuffer;
- }
-
/* use default TCL pipeline */
{
TNLcontext *tnl = TNL_CONTEXT(ctx);