/* vec_lvewx */
inline vector float
-vec_lvewx (int a1, const float *a2)
+vec_lvewx (int a1, float *a2)
{
return (vector float) __builtin_altivec_lvewx (a1, (void *) a2);
}
inline vector signed int
-vec_lvewx (int a1, const int *a2)
+vec_lvewx (int a1, int *a2)
{
return (vector signed int) __builtin_altivec_lvewx (a1, (void *) a2);
}
inline vector unsigned int
-vec_lvewx (int a1, const unsigned int *a2)
+vec_lvewx (int a1, unsigned int *a2)
{
return (vector unsigned int) __builtin_altivec_lvewx (a1, (void *) a2);
}
inline vector signed int
-vec_lvewx (int a1, const long *a2)
+vec_lvewx (int a1, long *a2)
{
return (vector signed int) __builtin_altivec_lvewx (a1, (void *) a2);
}
inline vector unsigned int
-vec_lvewx (int a1, const unsigned long *a2)
+vec_lvewx (int a1, unsigned long *a2)
{
return (vector unsigned int) __builtin_altivec_lvewx (a1, (void *) a2);
}
/* vec_lvehx */
inline vector signed short
-vec_lvehx (int a1, const short *a2)
+vec_lvehx (int a1, short *a2)
{
return (vector signed short) __builtin_altivec_lvehx (a1, (void *) a2);
}
inline vector unsigned short
-vec_lvehx (int a1, const unsigned short *a2)
+vec_lvehx (int a1, unsigned short *a2)
{
return (vector unsigned short) __builtin_altivec_lvehx (a1, (void *) a2);
}
/* vec_lvebx */
inline vector signed char
-vec_lvebx (int a1, const signed char *a2)
+vec_lvebx (int a1, signed char *a2)
{
return (vector signed char) __builtin_altivec_lvebx (a1, (void *) a2);
}
inline vector unsigned char
-vec_lvebx (int a1, const int *a2)
+vec_lvebx (int a1, unsigned char *a2)
{
return (vector unsigned char) __builtin_altivec_lvebx (a1, (void *) a2);
}