ralloc_free(v3d);
}
+static void
+v3d_get_sample_position(struct pipe_context *pctx,
+ unsigned sample_count, unsigned sample_index,
+ float *xy)
+{
+ struct v3d_context *v3d = v3d_context(pctx);
+
+ if (sample_count <= 1) {
+ xy[0] = 0.5;
+ xy[1] = 0.5;
+ } else {
+ static const int xoffsets_v33[] = { 1, -3, 3, -1 };
+ static const int xoffsets_v42[] = { -1, 3, -3, 1 };
+ const int *xoffsets = (v3d->screen->devinfo.ver >= 42 ?
+ xoffsets_v42 : xoffsets_v33);
+
+ xy[0] = 0.5 + xoffsets[sample_index] * .125;
+ xy[1] = .125 + sample_index * .25;
+ }
+}
+
struct pipe_context *
v3d_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags)
{
pctx->flush = v3d_pipe_flush;
pctx->set_debug_callback = v3d_set_debug_callback;
pctx->invalidate_resource = v3d_invalidate_resource;
+ pctx->get_sample_position = v3d_get_sample_position;
if (screen->devinfo.ver >= 41) {
v3d41_draw_init(pctx);