break;
case GL_TEXTURE_3D:
assert(mt);
- depth = MAX2(mt->logical_depth0, 1);
+ depth = mt->surf.size > 0 ? mt->surf.logical_level0_px.depth :
+ MAX2(mt->logical_depth0, 1);
/* fallthrough */
default:
surftype = translate_tex_target(gl_target);
lod = irb ? irb->mt_level - irb->mt->first_level : 0;
- if (mt) {
+ if (mt && mt->surf.size > 0) {
+ width = mt->surf.logical_level0_px.width;
+ height = mt->surf.logical_level0_px.height;
+ } else if (mt) {
width = mt->logical_width0;
height = mt->logical_height0;
}
(stencil_mt->surf.row_pitch - 1));
OUT_RELOC64(stencil_mt->bo,
I915_GEM_DOMAIN_RENDER, I915_GEM_DOMAIN_RENDER, 0);
- OUT_BATCH(stencil_mt ? stencil_mt->qpitch >> 2 : 0);
+ OUT_BATCH(stencil_mt->surf.array_pitch_el_rows >> 2);
ADVANCE_BATCH();
}
break;
case GL_TEXTURE_3D:
assert(mt);
- depth = MAX2(mt->logical_depth0, 1);
+ depth = mt->surf.size > 0 ? mt->surf.logical_level0_px.depth :
+ MAX2(mt->logical_depth0, 1);
surftype = translate_tex_target(gl_target);
break;
case GL_TEXTURE_1D_ARRAY:
lod = irb ? irb->mt_level - irb->mt->first_level : 0;
- if (mt) {
+ if (mt && mt->surf.size > 0) {
+ width = mt->surf.logical_level0_px.width;
+ height = mt->surf.logical_level0_px.height;
+ } else if (mt) {
width = mt->logical_width0;
height = mt->logical_height0;
}
GLuint num_samples,
uint32_t layout_flags)
{
- if (brw->gen == 6 && format == MESA_FORMAT_S_UINT8)
+ if (format == MESA_FORMAT_S_UINT8)
return make_surface(brw, target, format, first_level, last_level,
width0, height0, depth0, num_samples,
ISL_TILING_W_BIT,
uint32_t tiling, swizzle;
const GLenum target = depth > 1 ? GL_TEXTURE_2D_ARRAY : GL_TEXTURE_2D;
- if (brw->gen == 6 && format == MESA_FORMAT_S_UINT8) {
+ if (format == MESA_FORMAT_S_UINT8) {
mt = make_surface(brw, target, MESA_FORMAT_S_UINT8,
0, 0, width, height, depth, 1,
ISL_TILING_W_BIT,
if (!src || brw->gen >= 8 || !src->r8stencil_needs_update)
return;
+ assert(src->surf.size > 0);
+
if (!mt->r8stencil_mt) {
const uint32_t r8stencil_flags =
MIPTREE_LAYOUT_ACCELERATED_UPLOAD | MIPTREE_LAYOUT_TILING_Y |
MIPTREE_LAYOUT_DISABLE_AUX;
assert(brw->gen > 6); /* Handle MIPTREE_LAYOUT_GEN6_HIZ_STENCIL */
- mt->r8stencil_mt = intel_miptree_create(brw,
- src->target,
- MESA_FORMAT_R_UINT8,
- src->first_level,
- src->last_level,
- src->logical_width0,
- src->logical_height0,
- src->logical_depth0,
- src->surf.samples,
- r8stencil_flags);
+ mt->r8stencil_mt = intel_miptree_create(
+ brw,
+ src->target,
+ MESA_FORMAT_R_UINT8,
+ src->first_level, src->last_level,
+ src->surf.logical_level0_px.width,
+ src->surf.logical_level0_px.height,
+ src->surf.dim == ISL_SURF_DIM_3D ?
+ src->surf.logical_level0_px.depth :
+ src->surf.logical_level0_px.array_len,
+ src->surf.samples,
+ r8stencil_flags);
assert(mt->r8stencil_mt);
}
struct intel_mipmap_tree *dst = mt->r8stencil_mt;
for (int level = src->first_level; level <= src->last_level; level++) {
- const unsigned depth = src->level[level].depth;
+ const unsigned depth = src->surf.dim == ISL_SURF_DIM_3D ?
+ minify(src->surf.phys_level0_sa.depth, level) :
+ src->surf.phys_level0_sa.array_len;
for (unsigned layer = 0; layer < depth; layer++) {
brw_blorp_copy_miptrees(brw,
src, level, layer,
dst, level, layer,
0, 0, 0, 0,
- minify(src->logical_width0, level),
- minify(src->logical_height0, level));
+ minify(src->surf.logical_level0_px.width,
+ level),
+ minify(src->surf.logical_level0_px.height,
+ level));
}
}