driver is part of the
<a href="http://www.tungstengraphics.com/wiki/index.php/Gallium3D" target="_parent">Gallium3D</a>
architecture.
-</p>
-
-<p>
-<a href="http://www.tungstengraphics.com/" target="_parent">Tungsten Graphics</a>
-is leading the project.
-Two phases are planned.
-First, to implement the framework for parallel rasterization using the Cell
-SPEs, including texture mapping.
-Second, to implement a full-featured OpenGL driver with support for GLSL, etc.
-The second phase is now underway.
+Tungsten Graphics did the original implementation of the Cell driver.
</p>