Now that we can handle it both for sampling and as depth/stencil enable it.
Passes nearly all additional piglit tests which are now performed, with two
exceptions (one being a framebuffer blit which fails for all other formats
including stencil too as we don't support stencil blits, the other reporting
a unexpected GL error so doesn't look to be llvmpipe's fault).
return FALSE;
}
- /* TODO: Support Z32_FLOAT_S8X24_UINT. See lp_bld_depth.c. */
- if (format_desc->colorspace == UTIL_FORMAT_COLORSPACE_ZS &&
- format_desc->block.bits > 32) {
- return FALSE;
- }
-
if (bind & PIPE_BIND_DEPTH_STENCIL) {
if (format_desc->layout != UTIL_FORMAT_LAYOUT_PLAIN)
return FALSE;