*/
static void
get_image_offset_sa_gen4_2d(const struct isl_surf *surf,
- uint32_t level, uint32_t layer,
+ uint32_t level, uint32_t logical_array_layer,
uint32_t *x_offset_sa,
uint32_t *y_offset_sa)
{
assert(level < surf->levels);
- assert(layer < surf->phys_level0_sa.array_len);
- assert(surf->phys_level0_sa.depth == 1);
+ if (surf->dim == ISL_SURF_DIM_3D)
+ assert(logical_array_layer < surf->logical_level0_px.depth);
+ else
+ assert(logical_array_layer < surf->logical_level0_px.array_len);
const struct isl_extent3d image_align_sa =
isl_surf_get_image_alignment_sa(surf);
const uint32_t W0 = surf->phys_level0_sa.width;
const uint32_t H0 = surf->phys_level0_sa.height;
+ const uint32_t phys_layer = logical_array_layer *
+ (surf->msaa_layout == ISL_MSAA_LAYOUT_ARRAY ? surf->samples : 1);
+
uint32_t x = 0;
- uint32_t y = layer * isl_surf_get_array_pitch_sa_rows(surf);
+ uint32_t y = phys_layer * isl_surf_get_array_pitch_sa_rows(surf);
for (uint32_t l = 0; l < level; ++l) {
if (l == 1) {