--- /dev/null
+/*
+ * Copyright © 2016 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include "clif_dump.h"
+#include "util/list.h"
+#include "util/ralloc.h"
+
+#include "broadcom/cle/v3d_decoder.h"
+
+#define __gen_user_data void
+#define __gen_address_type uint32_t
+#define __gen_address_offset(reloc) (*reloc)
+#define __gen_emit_reloc(cl, reloc)
+#define __gen_unpack_address(cl, s, e) (__gen_unpack_uint(cl, s, e) << (31 - (e - s)))
+
+enum reloc_worklist_type {
+ reloc_gl_shader_state,
+};
+
+struct reloc_worklist_entry {
+ struct list_head link;
+
+ enum reloc_worklist_type type;
+ uint32_t addr;
+
+ union {
+ struct {
+ uint32_t num_attrs;
+ } shader_state;
+ };
+};
+
+struct clif_dump {
+ const struct v3d_device_info *devinfo;
+ bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr);
+ FILE *out;
+ /* Opaque data from the caller that is passed to the callbacks. */
+ void *data;
+
+ struct v3d_spec *spec;
+
+ /* List of struct reloc_worklist_entry */
+ struct list_head worklist;
+};
+
+static void
+out(struct clif_dump *clif, const char *fmt, ...)
+{
+ va_list args;
+
+ va_start(args, fmt);
+ vfprintf(clif->out, fmt, args);
+ va_end(args);
+}
+
+#include "broadcom/cle/v3d_packet_v33_pack.h"
+
+static struct reloc_worklist_entry *
+clif_dump_add_address_to_worklist(struct clif_dump *clif,
+ enum reloc_worklist_type type,
+ uint32_t addr)
+{
+ struct reloc_worklist_entry *entry =
+ rzalloc(clif, struct reloc_worklist_entry);
+ if (!entry)
+ return NULL;
+
+ entry->type = type;
+ entry->addr = addr;
+
+ list_addtail(&entry->link, &clif->worklist);
+
+ return entry;
+}
+
+struct clif_dump *
+clif_dump_init(const struct v3d_device_info *devinfo,
+ FILE *out,
+ bool (*lookup_vaddr)(void *data, uint32_t addr, void **vaddr),
+ void *data)
+{
+ struct clif_dump *clif = rzalloc(NULL, struct clif_dump);
+
+ clif->devinfo = devinfo;
+ clif->lookup_vaddr = lookup_vaddr;
+ clif->out = out;
+ clif->data = data;
+ clif->spec = v3d_spec_load(devinfo);
+
+ list_inithead(&clif->worklist);
+
+ return clif;
+}
+
+void
+clif_dump_destroy(struct clif_dump *clif)
+{
+ ralloc_free(clif);
+}
+
+#define out_uint(_clif, field) out(_clif, " /* %s = */ %u\n", \
+ #field, values-> field);
+
+static bool
+clif_dump_packet(struct clif_dump *clif, uint32_t offset, const uint8_t *cl,
+ uint32_t *size)
+{
+ struct v3d_group *inst = v3d_spec_find_instruction(clif->spec, cl);
+ if (!inst) {
+ out(clif, "0x%08x: Unknown packet %d!\n", offset, *cl);
+ return false;
+ }
+
+ *size = v3d_group_get_length(inst);
+
+ out(clif, "%s\n", v3d_group_get_name(inst));
+ v3d_print_group(clif->out, inst, 0, cl, "");
+
+ switch (*cl) {
+ case V3D33_GL_SHADER_STATE_opcode: {
+ struct V3D33_GL_SHADER_STATE values;
+ V3D33_GL_SHADER_STATE_unpack(cl, &values);
+
+ struct reloc_worklist_entry *reloc =
+ clif_dump_add_address_to_worklist(clif,
+ reloc_gl_shader_state,
+ values.address);
+ if (reloc) {
+ reloc->shader_state.num_attrs =
+ values.number_of_attribute_arrays;
+ }
+ return true;
+ }
+
+ case V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_opcode: {
+ struct V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED values;
+ V3D33_STORE_MULTI_SAMPLE_RESOLVED_TILE_COLOR_BUFFER_EXTENDED_unpack(cl, &values);
+
+ if (values.last_tile_of_frame)
+ return false;
+ break;
+ }
+
+ case V3D33_TRANSFORM_FEEDBACK_ENABLE_opcode: {
+ struct V3D33_TRANSFORM_FEEDBACK_ENABLE values;
+ V3D33_TRANSFORM_FEEDBACK_ENABLE_unpack(cl, &values);
+ struct v3d_group *spec = v3d_spec_find_struct(clif->spec,
+ "Transform Feedback Output Data Spec");
+ struct v3d_group *addr = v3d_spec_find_struct(clif->spec,
+ "Transform Feedback Output Address");
+ assert(spec);
+ assert(addr);
+
+ cl += *size;
+
+ for (int i = 0; i < values.number_of_16_bit_output_data_specs_following; i++) {
+ v3d_print_group(clif->out, spec, 0, cl, "");
+ cl += v3d_group_get_length(spec);
+ *size += v3d_group_get_length(spec);
+ }
+
+ for (int i = 0; i < values.number_of_32_bit_output_buffer_address_following; i++) {
+ v3d_print_group(clif->out, addr, 0, cl, "");
+ cl += v3d_group_get_length(addr);
+ *size += v3d_group_get_length(addr);
+ }
+ break;
+ }
+
+ case V3D33_HALT_opcode:
+ return false;
+ }
+
+ return true;
+}
+
+static void
+clif_dump_gl_shader_state_record(struct clif_dump *clif,
+ struct reloc_worklist_entry *reloc, void *vaddr)
+{
+ struct v3d_group *state = v3d_spec_find_struct(clif->spec,
+ "GL Shader State Record");
+ struct v3d_group *attr = v3d_spec_find_struct(clif->spec,
+ "GL Shader State Attribute Record");
+ assert(state);
+ assert(attr);
+
+ out(clif, "GL Shader State Record at 0x%08x\n", reloc->addr);
+ v3d_print_group(clif->out, state, 0, vaddr, "");
+ vaddr += v3d_group_get_length(state);
+
+ for (int i = 0; i < reloc->shader_state.num_attrs; i++) {
+ out(clif, " Attribute %d\n", i);
+ v3d_print_group(clif->out, attr, 0, vaddr, "");
+ vaddr += v3d_group_get_length(attr);
+ }
+}
+
+static void
+clif_process_worklist(struct clif_dump *clif)
+{
+ while (!list_empty(&clif->worklist)) {
+ struct reloc_worklist_entry *reloc =
+ list_first_entry(&clif->worklist,
+ struct reloc_worklist_entry, link);
+ list_del(&reloc->link);
+
+ void *vaddr;
+ if (!clif->lookup_vaddr(clif->data, reloc->addr, &vaddr)) {
+ out(clif, "Failed to look up address 0x%08x\n",
+ reloc->addr);
+ continue;
+ }
+
+ switch (reloc->type) {
+ case reloc_gl_shader_state:
+ clif_dump_gl_shader_state_record(clif, reloc, vaddr);
+ break;
+ }
+ out(clif, "\n");
+ }
+}
+
+void
+clif_dump_add_cl(struct clif_dump *clif, uint32_t address)
+{
+ uint32_t size;
+
+ void *vaddr;
+ if (!clif->lookup_vaddr(clif->data, address, &vaddr)) {
+ out(clif, "Failed to look up address 0x%08x\n",
+ address);
+ return;
+ }
+
+ uint8_t *cl = vaddr;
+ while (clif_dump_packet(clif, address, cl, &size)) {
+ cl += size;
+ address += size;
+ }
+
+ out(clif, "\n");
+
+ clif_process_worklist(clif);
+}
--- /dev/null
+/*
+ * Copyright © 2016 Broadcom
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
+ * IN THE SOFTWARE.
+ */
+
+#ifndef CLIF_DUMP_H
+#define CLIF_DUMP_H
+
+#include <stdbool.h>
+#include <stdint.h>
+
+struct v3d_device_info;
+struct clif_dump;
+
+struct clif_dump *clif_dump_init(const struct v3d_device_info *devinfo,
+ FILE *output,
+ bool (*lookup_vaddr)(void *data, uint32_t addr,
+ void **vaddr),
+ void *data);
+void clif_dump_destroy(struct clif_dump *clif);
+
+void clif_dump_add_cl(struct clif_dump *clif, uint32_t offset);
+
+#endif