assert(msg_type != -1);
- assert(sampler_index.file == BRW_IMMEDIATE_VALUE);
assert(sampler_index.type == BRW_REGISTER_TYPE_UD);
- uint32_t sampler = sampler_index.dw1.ud;
-
/* Load the message header if present. If there's a texture offset, we need
* to set it up explicitly and load the offset bitfield. Otherwise, we can
* use an implied move from g0 to the first message register.
break;
}
- uint32_t surface_index = ((inst->opcode == SHADER_OPCODE_TG4 ||
- inst->opcode == SHADER_OPCODE_TG4_OFFSET)
- ? prog_data->base.binding_table.gather_texture_start
- : prog_data->base.binding_table.texture_start) + sampler;
-
- brw_SAMPLE(p,
- dst,
- inst->base_mrf,
- src,
- surface_index,
- sampler % 16,
- msg_type,
- 1, /* response length */
- inst->mlen,
- inst->header_present,
- BRW_SAMPLER_SIMD_MODE_SIMD4X2,
- return_format);
-
- brw_mark_surface_used(&prog_data->base, surface_index);
+ uint32_t base_binding_table_index = (inst->opcode == SHADER_OPCODE_TG4 ||
+ inst->opcode == SHADER_OPCODE_TG4_OFFSET)
+ ? prog_data->base.binding_table.gather_texture_start
+ : prog_data->base.binding_table.texture_start;
+
+ if (sampler_index.file == BRW_IMMEDIATE_VALUE) {
+ uint32_t sampler = sampler_index.dw1.ud;
+
+ brw_SAMPLE(p,
+ dst,
+ inst->base_mrf,
+ src,
+ sampler + base_binding_table_index,
+ sampler % 16,
+ msg_type,
+ 1, /* response length */
+ inst->mlen,
+ inst->header_present,
+ BRW_SAMPLER_SIMD_MODE_SIMD4X2,
+ return_format);
+
+ brw_mark_surface_used(&prog_data->base, sampler + base_binding_table_index);
+ } else {
+ /* XXX: Non-constant sampler index. */
+ }
}
void