glsl: Bail on parsing if the #version directive is bogus.
authorKenneth Graunke <kenneth@whitecape.org>
Sat, 8 Jun 2013 04:46:04 +0000 (21:46 -0700)
committerKenneth Graunke <kenneth@whitecape.org>
Mon, 10 Jun 2013 17:50:12 +0000 (10:50 -0700)
If we didn't successfully parse the #version line, there's no point in
continuing with parsing and compiling: it's already failed.

Furthermore, it can actually be harmful: right after handling #version,
we call _mesa_glsl_initialize_types(), which checks state->es_shader and
language_version.  If it isn't valid, it hits an assertion failure.

Fixes Piglit's "invalid-version-es."  When processing "#version 110 es",
our code set state->es_shader and state->language_version = 110.  It
then properly determined that this was invalid and flagged an error.
Since we continued anyway, we hit the assertion mentioned above.

NOTE: This is a candidate for the 9.1 branch.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
src/glsl/glsl_parser.yy

index 6e92c26517bb1b3dd4800408a5929ed4639d08a8..56367f8c66dc183ff3234afb3fa161cafc41c9bf 100644 (file)
@@ -267,10 +267,16 @@ version_statement:
        | VERSION_TOK INTCONSTANT EOL
        {
            state->process_version_directive(&@2, $2, NULL);
+          if (state->error) {
+             YYERROR;
+          }
        }
         | VERSION_TOK INTCONSTANT any_identifier EOL
         {
            state->process_version_directive(&@2, $2, $3);
+          if (state->error) {
+             YYERROR;
+          }
         }
        ;