ctx->Driver.DrawBuffer(ctx, n > 0 ? buffers[0] : GL_NONE);
}
+/**
+ * Performs necessary state updates when _mesa_drawbuffers makes an
+ * actual change.
+ */
+static void
+updated_drawbuffers(struct gl_context *ctx)
+{
+ FLUSH_VERTICES(ctx, _NEW_BUFFERS);
+
+#if FEATURE_GL
+ if (ctx->API == API_OPENGL) {
+ struct gl_framebuffer *fb = ctx->DrawBuffer;
+
+ /* Flag the FBO as requiring validation. */
+ if (fb->Name != 0) {
+ fb->_Status = 0;
+ }
+ }
+#endif
+}
/**
* Helper function to set the GL_DRAW_BUFFER state in the context and
{
struct gl_framebuffer *fb = ctx->DrawBuffer;
GLbitfield mask[MAX_DRAW_BUFFERS];
- GLboolean newState = GL_FALSE;
if (!destMask) {
/* compute destMask values now */
GLint bufIndex = _mesa_ffs(destMask0) - 1;
if (fb->_ColorDrawBufferIndexes[count] != bufIndex) {
fb->_ColorDrawBufferIndexes[count] = bufIndex;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
count++;
destMask0 &= ~(1 << bufIndex);
fb->ColorDrawBuffer[0] = buffers[0];
if (fb->_NumColorDrawBuffers != count) {
fb->_NumColorDrawBuffers = count;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
}
else {
ASSERT(_mesa_bitcount(destMask[buf]) == 1);
if (fb->_ColorDrawBufferIndexes[buf] != bufIndex) {
fb->_ColorDrawBufferIndexes[buf] = bufIndex;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
count = buf + 1;
}
else {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
fb->_ColorDrawBufferIndexes[buf] = -1;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
}
fb->ColorDrawBuffer[buf] = buffers[buf];
while (buf < ctx->Const.MaxDrawBuffers) {
if (fb->_ColorDrawBufferIndexes[buf] != -1) {
fb->_ColorDrawBufferIndexes[buf] = -1;
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
fb->ColorDrawBuffer[buf] = GL_NONE;
buf++;
for (buf = 0; buf < ctx->Const.MaxDrawBuffers; buf++) {
if (ctx->Color.DrawBuffer[buf] != fb->ColorDrawBuffer[buf]) {
ctx->Color.DrawBuffer[buf] = fb->ColorDrawBuffer[buf];
- newState = GL_TRUE;
+ updated_drawbuffers(ctx);
}
}
}
-
- if (newState)
- FLUSH_VERTICES(ctx, _NEW_BUFFERS);
}