#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
#define glDisableClientState MANGLE(DisableClientState)
#define glDisable MANGLE(Disable)
-#define glDisableTraceMESA MANGLE(DisableTraceMESA)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glElementPointerATI MANGLE(ElementPointerATI)
#define glEnableClientState MANGLE(EnableClientState)
#define glEnable MANGLE(Enable)
-#define glEnableTraceMESA MANGLE(EnableTraceMESA)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
#define glEnableVertexAttribArray MANGLE(EnableVertexAttribArray)
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndQueryARB MANGLE(EndQueryARB)
#define glEndQuery MANGLE(EndQuery)
-#define glEndTraceMESA MANGLE(EndTraceMESA)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
#define glMultTransposeMatrixf MANGLE(MultTransposeMatrixf)
#define glNewList MANGLE(NewList)
#define glNewObjectBufferATI MANGLE(NewObjectBufferATI)
-#define glNewTraceMESA MANGLE(NewTraceMESA)
#define glNormal3b MANGLE(Normal3b)
#define glNormal3bv MANGLE(Normal3bv)
#define glNormal3d MANGLE(Normal3d)
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
#define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
#define glReplacementCodeubSUN MANGLE(ReplacementCodeubSUN)
#define glSpriteParameteriSGIX MANGLE(SpriteParameteriSGIX)
#define glSpriteParameterivSGIX MANGLE(SpriteParameterivSGIX)
#define glStartInstrumentsSGIX MANGLE(StartInstrumentsSGIX)
+#define glStencilClearTagEXT MANGLE(StencilClearTagEXT)
#define glStencilFunc MANGLE(StencilFunc)
#define glStencilFuncSeparateATI MANGLE(StencilFuncSeparateATI)
#define glStencilFuncSeparate MANGLE(StencilFuncSeparate)
#define glTextureLightEXT MANGLE(TextureLightEXT)
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
-#define glTraceAssertAttribMESA MANGLE(TraceAssertAttribMESA)
-#define glTraceCommentMESA MANGLE(TraceCommentMESA)
-#define glTraceListMESA MANGLE(TraceListMESA)
-#define glTracePointerMESA MANGLE(TracePointerMESA)
-#define glTracePointerRangeMESA MANGLE(TracePointerRangeMESA)
-#define glTraceTextureMESA MANGLE(TraceTextureMESA)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
#define glUniform4iv MANGLE(Uniform4iv)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
+#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
+#define glUniformMatrix2x4fv MANGLE(UniformMatrix2x4fv)
#define glUniformMatrix3fvARB MANGLE(UniformMatrix3fvARB)
#define glUniformMatrix3fv MANGLE(UniformMatrix3fv)
+#define glUniformMatrix3x2fv MANGLE(UniformMatrix3x2fv)
+#define glUniformMatrix3x4fv MANGLE(UniformMatrix3x4fv)
#define glUniformMatrix4fvARB MANGLE(UniformMatrix4fvARB)
#define glUniformMatrix4fv MANGLE(UniformMatrix4fv)
+#define glUniformMatrix4x2fv MANGLE(UniformMatrix4x2fv)
+#define glUniformMatrix4x3fv MANGLE(UniformMatrix4x3fv)
#define glUnlockArraysEXT MANGLE(UnlockArraysEXT)
#define glUnmapBufferARB MANGLE(UnmapBufferARB)
#define glUnmapBuffer MANGLE(UnmapBuffer)