API_XML = \
gl_API.xml \
+ es_EXT.xml \
+ gl_and_es_API.xml \
ARB_base_instance.xml \
ARB_blend_func_extended.xml \
+ ARB_clear_buffer_object.xml \
ARB_color_buffer_float.xml \
ARB_compute_shader.xml \
ARB_copy_buffer.xml \
ARB_ES3_compatibility.xml \
ARB_framebuffer_object.xml \
ARB_geometry_shader4.xml \
+ ARB_get_program_binary.xml \
+ ARB_gpu_shader5.xml \
ARB_instanced_arrays.xml \
ARB_internalformat_query.xml \
ARB_invalidate_subdata.xml \
ARB_texture_storage_multisample.xml \
ARB_texture_storage.xml \
ARB_texture_view.xml \
+ ARB_uniform_buffer_object.xml \
ARB_vertex_array_object.xml \
ARB_vertex_attrib_binding.xml \
ARB_viewport_array.xml \
ARB_vertex_type_2_10_10_10_rev.xml \
APPLE_object_purgeable.xml \
APPLE_vertex_array_object.xml \
- ARB_uniform_buffer_object.xml \
EXT_draw_buffers2.xml \
EXT_framebuffer_object.xml \
EXT_gpu_shader4.xml \
EXT_texture_array.xml \
EXT_texture_integer.xml \
EXT_transform_feedback.xml \
+ KHR_debug.xml \
NV_conditional_render.xml \
NV_primitive_restart.xml \
NV_texture_barrier.xml \
NV_vdpau_interop.xml \
OES_EGL_image.xml \
+ OES_fixed_point.xml \
+ OES_single_precision.xml \
GL3x.xml \
GL4x.xml
-
-
COMMON = $(API_XML) \
gl_XML.py \
glX_XML.py \
license.py \
- typeexpr.py \
- gl_and_es_API.xml \
- es_EXT.xml \
- ARB_ES2_compatibility.xml \
- ARB_ES3_compatibility.xml \
- ARB_get_program_binary.xml \
- OES_fixed_point.xml \
- OES_single_precision.xml
+ typeexpr.py
COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py