glapi/gen: Add missing XML files to API_XML
authorMatt Turner <mattst88@gmail.com>
Fri, 22 Feb 2013 02:16:42 +0000 (18:16 -0800)
committerMatt Turner <mattst88@gmail.com>
Mon, 7 Apr 2014 16:43:21 +0000 (09:43 -0700)
Also (re)move XML files from COMMON to API_XML.

Acked-by: Emil Velikov <emil.l.velikov@gmail.com>
src/mapi/glapi/gen/Makefile.am

index e3ac3484e14cf8f083e3fbb2b20b40594b6e1e27..82fbaa2dee25484135c86c1ff6c6f56230ea575b 100644 (file)
@@ -88,8 +88,11 @@ XORG_OUTPUTS = \
 
 API_XML = \
        gl_API.xml \
+       es_EXT.xml \
+       gl_and_es_API.xml \
        ARB_base_instance.xml \
        ARB_blend_func_extended.xml \
+       ARB_clear_buffer_object.xml \
        ARB_color_buffer_float.xml \
        ARB_compute_shader.xml \
        ARB_copy_buffer.xml \
@@ -105,6 +108,8 @@ API_XML = \
        ARB_ES3_compatibility.xml \
        ARB_framebuffer_object.xml \
        ARB_geometry_shader4.xml \
+       ARB_get_program_binary.xml \
+       ARB_gpu_shader5.xml \
        ARB_instanced_arrays.xml \
        ARB_internalformat_query.xml \
        ARB_invalidate_subdata.xml \
@@ -129,6 +134,7 @@ API_XML = \
        ARB_texture_storage_multisample.xml \
        ARB_texture_storage.xml \
        ARB_texture_view.xml \
+       ARB_uniform_buffer_object.xml \
        ARB_vertex_array_object.xml \
        ARB_vertex_attrib_binding.xml \
        ARB_viewport_array.xml \
@@ -137,7 +143,6 @@ API_XML = \
        ARB_vertex_type_2_10_10_10_rev.xml \
        APPLE_object_purgeable.xml \
        APPLE_vertex_array_object.xml \
-       ARB_uniform_buffer_object.xml \
        EXT_draw_buffers2.xml \
        EXT_framebuffer_object.xml \
        EXT_gpu_shader4.xml \
@@ -147,28 +152,22 @@ API_XML = \
        EXT_texture_array.xml \
        EXT_texture_integer.xml \
        EXT_transform_feedback.xml \
+       KHR_debug.xml \
        NV_conditional_render.xml \
        NV_primitive_restart.xml \
        NV_texture_barrier.xml \
        NV_vdpau_interop.xml \
        OES_EGL_image.xml \
+       OES_fixed_point.xml \
+       OES_single_precision.xml \
        GL3x.xml \
        GL4x.xml
 
-
-
 COMMON = $(API_XML) \
        gl_XML.py \
        glX_XML.py \
        license.py \
-       typeexpr.py \
-       gl_and_es_API.xml \
-       es_EXT.xml \
-       ARB_ES2_compatibility.xml \
-       ARB_ES3_compatibility.xml \
-       ARB_get_program_binary.xml \
-       OES_fixed_point.xml \
-       OES_single_precision.xml
+       typeexpr.py
 
 COMMON_GLX = $(COMMON) glX_API.xml glX_XML.py glX_proto_common.py