screen->frontOffset, screen->aperturePitch,
driDrawPriv);
savageSetSpanFunctions(frontRb, mesaVis, float_depth);
+ assert(frontRb->Base.Data);
_mesa_add_renderbuffer(fb, BUFFER_FRONT_LEFT, &frontRb->Base);
}
screen->backOffset, screen->aperturePitch,
driDrawPriv);
savageSetSpanFunctions(backRb, mesaVis, float_depth);
+ assert(backRb->Base.Data);
_mesa_add_renderbuffer(fb, BUFFER_BACK_LEFT, &backRb->Base);
}
drawBuffer->Attachment[BUFFER_BACK_LEFT].Renderbuffer;
assert(frontRb->Base.Data);
- assert(backRb->Base.Data);
+ if (imesa->glCtx->Visual.doubleBufferMode) {
+ assert(backRb->Base.Data);
+ }
imesa->driReadable = driReadPriv;
imesa->driDrawable = driDrawPriv;