Fixes WebGL conformance/uniforms/uniform-default-values.html crash.
We need to check for the null view pointer before accessing view->texture.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=53317
Note: This is a candidate for the 8.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
const struct pipe_sampler_view *view,
const struct pipe_sampler_state *sampler)
{
- const struct pipe_resource *texture = view->texture;
+ const struct pipe_resource *texture;
memset(state, 0, sizeof *state);
- if(!texture)
+ if (!sampler || !view || !view->texture)
return;
- if(!sampler)
- return;
+ texture = view->texture;
/*
* We don't copy sampler state over unless it is actually enabled, to avoid