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radv/gfx10: Enable tess.
author
Bas Nieuwenhuizen
<bas@basnieuwenhuizen.nl>
Mon, 8 Jul 2019 21:50:09 +0000
(23:50 +0200)
committer
Dave Airlie
<airlied@redhat.com>
Tue, 9 Jul 2019 02:04:29 +0000
(12:04 +1000)
Reviewed-by: Dave Airlie <airlied@redhat.com>
src/amd/vulkan/radv_device.c
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diff --git
a/src/amd/vulkan/radv_device.c
b/src/amd/vulkan/radv_device.c
index 35bf0102b43a01df6e5a355bba9e8934189051e7..bfd72caa693097a556e5232c7bed2c10dc6d8ce4 100644
(file)
--- a/
src/amd/vulkan/radv_device.c
+++ b/
src/amd/vulkan/radv_device.c
@@
-763,7
+763,7
@@
void radv_GetPhysicalDeviceFeatures(
.imageCubeArray = true,
.independentBlend = true,
.geometryShader = pdevice->rad_info.chip_class < GFX10,
- .tessellationShader =
pdevice->rad_info.chip_class < GFX10
,
+ .tessellationShader =
true
,
.sampleRateShading = true,
.dualSrcBlend = true,
.logicOp = true,