mesa: regenerated gl_mangle.h file
authorBrian Paul <brianp@vmware.com>
Thu, 8 Oct 2009 15:17:13 +0000 (09:17 -0600)
committerBrian Paul <brianp@vmware.com>
Thu, 8 Oct 2009 15:19:42 +0000 (09:19 -0600)
include/GL/gl_mangle.h

index 54147f73382a0aab694b48eaddbac9146bfce344..59f614979790621ec8d80ff60c5a177a2b98b8d2 100644 (file)
 #define glBlendColorEXT                MANGLE(BlendColorEXT)
 #define glBlendColor           MANGLE(BlendColor)
 #define glBlendEquationEXT             MANGLE(BlendEquationEXT)
+#define glBlendEquationi               MANGLE(BlendEquationi)
+#define glBlendEquationIndexedAMD              MANGLE(BlendEquationIndexedAMD)
 #define glBlendEquation                MANGLE(BlendEquation)
 #define glBlendEquationSeparateATI             MANGLE(BlendEquationSeparateATI)
 #define glBlendEquationSeparateEXT             MANGLE(BlendEquationSeparateEXT)
+#define glBlendEquationSeparatei               MANGLE(BlendEquationSeparatei)
+#define glBlendEquationSeparateIndexedAMD              MANGLE(BlendEquationSeparateIndexedAMD)
 #define glBlendEquationSeparate                MANGLE(BlendEquationSeparate)
+#define glBlendFunci           MANGLE(BlendFunci)
+#define glBlendFuncIndexedAMD          MANGLE(BlendFuncIndexedAMD)
 #define glBlendFunc            MANGLE(BlendFunc)
 #define glBlendFuncSeparateEXT         MANGLE(BlendFuncSeparateEXT)
+#define glBlendFuncSeparatei           MANGLE(BlendFuncSeparatei)
+#define glBlendFuncSeparateIndexedAMD          MANGLE(BlendFuncSeparateIndexedAMD)
 #define glBlendFuncSeparateINGR                MANGLE(BlendFuncSeparateINGR)
 #define glBlendFuncSeparate            MANGLE(BlendFuncSeparate)
 #define glBlitFramebufferEXT           MANGLE(BlitFramebufferEXT)
 #define glClientActiveTexture          MANGLE(ClientActiveTexture)
 #define glClientActiveVertexStreamATI          MANGLE(ClientActiveVertexStreamATI)
 #define glClientAttribDefaultEXT               MANGLE(ClientAttribDefaultEXT)
+#define glClientWaitSync               MANGLE(ClientWaitSync)
 #define glClipPlane            MANGLE(ClipPlane)
 #define glColor3b              MANGLE(Color3b)
 #define glColor3bv             MANGLE(Color3bv)
 #define glDeleteRenderbuffersEXT               MANGLE(DeleteRenderbuffersEXT)
 #define glDeleteRenderbuffers          MANGLE(DeleteRenderbuffers)
 #define glDeleteShader         MANGLE(DeleteShader)
+#define glDeleteSync           MANGLE(DeleteSync)
 #define glDeleteTexturesEXT            MANGLE(DeleteTexturesEXT)
 #define glDeleteTextures               MANGLE(DeleteTextures)
 #define glDeleteTransformFeedbacksNV           MANGLE(DeleteTransformFeedbacksNV)
 #define glDisableIndexedEXT            MANGLE(DisableIndexedEXT)
 #define glDisable              MANGLE(Disable)
 #define glDisableVariantClientStateEXT         MANGLE(DisableVariantClientStateEXT)
+#define glDisableVertexAttribAPPLE             MANGLE(DisableVertexAttribAPPLE)
 #define glDisableVertexAttribArrayARB          MANGLE(DisableVertexAttribArrayARB)
 #define glDisableVertexAttribArray             MANGLE(DisableVertexAttribArray)
 #define glDrawArraysEXT                MANGLE(DrawArraysEXT)
 #define glDrawBuffers          MANGLE(DrawBuffers)
 #define glDrawElementArrayAPPLE                MANGLE(DrawElementArrayAPPLE)
 #define glDrawElementArrayATI          MANGLE(DrawElementArrayATI)
+#define glDrawElementsBaseVertex               MANGLE(DrawElementsBaseVertex)
 #define glDrawElementsInstancedARB             MANGLE(DrawElementsInstancedARB)
+#define glDrawElementsInstancedBaseVertex              MANGLE(DrawElementsInstancedBaseVertex)
 #define glDrawElementsInstancedEXT             MANGLE(DrawElementsInstancedEXT)
 #define glDrawElementsInstanced                MANGLE(DrawElementsInstanced)
 #define glDrawElements         MANGLE(DrawElements)
 #define glDrawPixels           MANGLE(DrawPixels)
 #define glDrawRangeElementArrayAPPLE           MANGLE(DrawRangeElementArrayAPPLE)
 #define glDrawRangeElementArrayATI             MANGLE(DrawRangeElementArrayATI)
+#define glDrawRangeElementsBaseVertex          MANGLE(DrawRangeElementsBaseVertex)
 #define glDrawRangeElementsEXT         MANGLE(DrawRangeElementsEXT)
 #define glDrawRangeElements            MANGLE(DrawRangeElements)
 #define glDrawTransformFeedbackNV              MANGLE(DrawTransformFeedbackNV)
 #define glEnableIndexedEXT             MANGLE(EnableIndexedEXT)
 #define glEnable               MANGLE(Enable)
 #define glEnableVariantClientStateEXT          MANGLE(EnableVariantClientStateEXT)
+#define glEnableVertexAttribAPPLE              MANGLE(EnableVertexAttribAPPLE)
 #define glEnableVertexAttribArrayARB           MANGLE(EnableVertexAttribArrayARB)
 #define glEnableVertexAttribArray              MANGLE(EnableVertexAttribArray)
 #define glEndConditionalRender         MANGLE(EndConditionalRender)
 #define glExecuteProgramNV             MANGLE(ExecuteProgramNV)
 #define glExtractComponentEXT          MANGLE(ExtractComponentEXT)
 #define glFeedbackBuffer               MANGLE(FeedbackBuffer)
+#define glFenceSync            MANGLE(FenceSync)
 #define glFinalCombinerInputNV         MANGLE(FinalCombinerInputNV)
 #define glFinishAsyncSGIX              MANGLE(FinishAsyncSGIX)
 #define glFinishFenceAPPLE             MANGLE(FinishFenceAPPLE)
 #define glFramebufferTextureEXT                MANGLE(FramebufferTextureEXT)
 #define glFramebufferTextureFaceARB            MANGLE(FramebufferTextureFaceARB)
 #define glFramebufferTextureFaceEXT            MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureFace               MANGLE(FramebufferTextureFace)
 #define glFramebufferTextureLayerARB           MANGLE(FramebufferTextureLayerARB)
 #define glFramebufferTextureLayerEXT           MANGLE(FramebufferTextureLayerEXT)
 #define glFramebufferTextureLayer              MANGLE(FramebufferTextureLayer)
+#define glFramebufferTexture           MANGLE(FramebufferTexture)
 #define glFrameTerminatorGREMEDY               MANGLE(FrameTerminatorGREMEDY)
 #define glFrameZoomSGIX                MANGLE(FrameZoomSGIX)
 #define glFreeObjectBufferATI          MANGLE(FreeObjectBufferATI)
 #define glGetBooleanIndexedvEXT                MANGLE(GetBooleanIndexedvEXT)
 #define glGetBooleani_v                MANGLE(GetBooleani_v)
 #define glGetBooleanv          MANGLE(GetBooleanv)
+#define glGetBufferParameteri64v               MANGLE(GetBufferParameteri64v)
 #define glGetBufferParameterivARB              MANGLE(GetBufferParameterivARB)
 #define glGetBufferParameteriv         MANGLE(GetBufferParameteriv)
 #define glGetBufferPointervARB         MANGLE(GetBufferPointervARB)
 #define glGetImageTransformParameterivHP               MANGLE(GetImageTransformParameterivHP)
 #define glGetInfoLogARB                MANGLE(GetInfoLogARB)
 #define glGetInstrumentsSGIX           MANGLE(GetInstrumentsSGIX)
+#define glGetInteger64i_v              MANGLE(GetInteger64i_v)
+#define glGetInteger64v                MANGLE(GetInteger64v)
 #define glGetIntegerIndexedvEXT                MANGLE(GetIntegerIndexedvEXT)
 #define glGetIntegeri_v                MANGLE(GetIntegeri_v)
 #define glGetIntegerv          MANGLE(GetIntegerv)
 #define glGetMinmaxParameterfv         MANGLE(GetMinmaxParameterfv)
 #define glGetMinmaxParameterivEXT              MANGLE(GetMinmaxParameterivEXT)
 #define glGetMinmaxParameteriv         MANGLE(GetMinmaxParameteriv)
+#define glGetMultisamplefv             MANGLE(GetMultisamplefv)
 #define glGetMultisamplefvNV           MANGLE(GetMultisamplefvNV)
 #define glGetMultiTexEnvfvEXT          MANGLE(GetMultiTexEnvfvEXT)
 #define glGetMultiTexEnvivEXT          MANGLE(GetMultiTexEnvivEXT)
 #define glGetObjectBufferfvATI         MANGLE(GetObjectBufferfvATI)
 #define glGetObjectBufferivATI         MANGLE(GetObjectBufferivATI)
 #define glGetObjectParameterfvARB              MANGLE(GetObjectParameterfvARB)
+#define glGetObjectParameterivAPPLE            MANGLE(GetObjectParameterivAPPLE)
 #define glGetObjectParameterivARB              MANGLE(GetObjectParameterivARB)
 #define glGetOcclusionQueryivNV                MANGLE(GetOcclusionQueryivNV)
 #define glGetOcclusionQueryuivNV               MANGLE(GetOcclusionQueryuivNV)
 #define glGetSharpenTexFuncSGIS                MANGLE(GetSharpenTexFuncSGIS)
 #define glGetStringi           MANGLE(GetStringi)
 #define glGetString            MANGLE(GetString)
+#define glGetSynciv            MANGLE(GetSynciv)
 #define glGetTexBumpParameterfvATI             MANGLE(GetTexBumpParameterfvATI)
 #define glGetTexBumpParameterivATI             MANGLE(GetTexBumpParameterivATI)
 #define glGetTexEnvfv          MANGLE(GetTexEnvfv)
 #define glGetTexParameterIuivEXT               MANGLE(GetTexParameterIuivEXT)
 #define glGetTexParameterIuiv          MANGLE(GetTexParameterIuiv)
 #define glGetTexParameteriv            MANGLE(GetTexParameteriv)
+#define glGetTexParameterPointervAPPLE         MANGLE(GetTexParameterPointervAPPLE)
 #define glGetTextureImageEXT           MANGLE(GetTextureImageEXT)
 #define glGetTextureLevelParameterfvEXT                MANGLE(GetTextureLevelParameterfvEXT)
 #define glGetTextureLevelParameterivEXT                MANGLE(GetTextureLevelParameterivEXT)
 #define glIsRenderbufferEXT            MANGLE(IsRenderbufferEXT)
 #define glIsRenderbuffer               MANGLE(IsRenderbuffer)
 #define glIsShader             MANGLE(IsShader)
+#define glIsSync               MANGLE(IsSync)
 #define glIsTextureEXT         MANGLE(IsTextureEXT)
 #define glIsTexture            MANGLE(IsTexture)
 #define glIsTransformFeedbackNV                MANGLE(IsTransformFeedbackNV)
 #define glIsVariantEnabledEXT          MANGLE(IsVariantEnabledEXT)
 #define glIsVertexArrayAPPLE           MANGLE(IsVertexArrayAPPLE)
 #define glIsVertexArray                MANGLE(IsVertexArray)
+#define glIsVertexAttribEnabledAPPLE           MANGLE(IsVertexAttribEnabledAPPLE)
 #define glLightEnviSGIX                MANGLE(LightEnviSGIX)
 #define glLightf               MANGLE(Lightf)
 #define glLightfv              MANGLE(Lightfv)
 #define glMapObjectBufferATI           MANGLE(MapObjectBufferATI)
 #define glMapParameterfvNV             MANGLE(MapParameterfvNV)
 #define glMapParameterivNV             MANGLE(MapParameterivNV)
+#define glMapVertexAttrib1dAPPLE               MANGLE(MapVertexAttrib1dAPPLE)
+#define glMapVertexAttrib1fAPPLE               MANGLE(MapVertexAttrib1fAPPLE)
+#define glMapVertexAttrib2dAPPLE               MANGLE(MapVertexAttrib2dAPPLE)
+#define glMapVertexAttrib2fAPPLE               MANGLE(MapVertexAttrib2fAPPLE)
 #define glMaterialf            MANGLE(Materialf)
 #define glMaterialfv           MANGLE(Materialfv)
 #define glMateriali            MANGLE(Materiali)
 #define glMatrixTranslatefEXT          MANGLE(MatrixTranslatefEXT)
 #define glMinmaxEXT            MANGLE(MinmaxEXT)
 #define glMinmax               MANGLE(Minmax)
+#define glMinSampleShading             MANGLE(MinSampleShading)
 #define glMultiDrawArraysEXT           MANGLE(MultiDrawArraysEXT)
 #define glMultiDrawArrays              MANGLE(MultiDrawArrays)
 #define glMultiDrawElementArrayAPPLE           MANGLE(MultiDrawElementArrayAPPLE)
+#define glMultiDrawElementsBaseVertex          MANGLE(MultiDrawElementsBaseVertex)
 #define glMultiDrawElementsEXT         MANGLE(MultiDrawElementsEXT)
 #define glMultiDrawElements            MANGLE(MultiDrawElements)
 #define glMultiDrawRangeElementArrayAPPLE              MANGLE(MultiDrawRangeElementArrayAPPLE)
 #define glNormalStream3ivATI           MANGLE(NormalStream3ivATI)
 #define glNormalStream3sATI            MANGLE(NormalStream3sATI)
 #define glNormalStream3svATI           MANGLE(NormalStream3svATI)
+#define glObjectPurgeableAPPLE         MANGLE(ObjectPurgeableAPPLE)
+#define glObjectUnpurgeableAPPLE               MANGLE(ObjectUnpurgeableAPPLE)
 #define glOrtho                MANGLE(Ortho)
 #define glPassTexCoordATI              MANGLE(PassTexCoordATI)
 #define glPassThrough          MANGLE(PassThrough)
 #define glProgramParameter4fvNV                MANGLE(ProgramParameter4fvNV)
 #define glProgramParameteriARB         MANGLE(ProgramParameteriARB)
 #define glProgramParameteriEXT         MANGLE(ProgramParameteriEXT)
+#define glProgramParameteri            MANGLE(ProgramParameteri)
 #define glProgramParameters4dvNV               MANGLE(ProgramParameters4dvNV)
 #define glProgramParameters4fvNV               MANGLE(ProgramParameters4fvNV)
 #define glProgramStringARB             MANGLE(ProgramStringARB)
 #define glProgramUniformMatrix4x3fvEXT         MANGLE(ProgramUniformMatrix4x3fvEXT)
 #define glProgramVertexLimitNV         MANGLE(ProgramVertexLimitNV)
 #define glProvokingVertexEXT           MANGLE(ProvokingVertexEXT)
+#define glProvokingVertex              MANGLE(ProvokingVertex)
 #define glPushAttrib           MANGLE(PushAttrib)
 #define glPushClientAttribDefaultEXT           MANGLE(PushClientAttribDefaultEXT)
 #define glPushClientAttrib             MANGLE(PushClientAttrib)
 #define glSampleCoverage               MANGLE(SampleCoverage)
 #define glSampleMapATI         MANGLE(SampleMapATI)
 #define glSampleMaskEXT                MANGLE(SampleMaskEXT)
+#define glSampleMaski          MANGLE(SampleMaski)
 #define glSampleMaskIndexedNV          MANGLE(SampleMaskIndexedNV)
 #define glSampleMaskSGIS               MANGLE(SampleMaskSGIS)
 #define glSamplePatternEXT             MANGLE(SamplePatternEXT)
 #define glTexGeniv             MANGLE(TexGeniv)
 #define glTexImage1D           MANGLE(TexImage1D)
 #define glTexImage2D           MANGLE(TexImage2D)
+#define glTexImage2DMultisample                MANGLE(TexImage2DMultisample)
 #define glTexImage3DEXT                MANGLE(TexImage3DEXT)
 #define glTexImage3D           MANGLE(TexImage3D)
+#define glTexImage3DMultisample                MANGLE(TexImage3DMultisample)
 #define glTexImage4DSGIS               MANGLE(TexImage4DSGIS)
 #define glTexParameterf                MANGLE(TexParameterf)
 #define glTexParameterfv               MANGLE(TexParameterfv)
 #define glTextureParameterIivEXT               MANGLE(TextureParameterIivEXT)
 #define glTextureParameterIuivEXT              MANGLE(TextureParameterIuivEXT)
 #define glTextureParameterivEXT                MANGLE(TextureParameterivEXT)
+#define glTextureRangeAPPLE            MANGLE(TextureRangeAPPLE)
 #define glTextureRenderbufferEXT               MANGLE(TextureRenderbufferEXT)
 #define glTextureSubImage1DEXT         MANGLE(TextureSubImage1DEXT)
 #define glTextureSubImage2DEXT         MANGLE(TextureSubImage2DEXT)
 #define glVertexWeighthvNV             MANGLE(VertexWeighthvNV)
 #define glVertexWeightPointerEXT               MANGLE(VertexWeightPointerEXT)
 #define glViewport             MANGLE(Viewport)
+#define glWaitSync             MANGLE(WaitSync)
 #define glWeightbvARB          MANGLE(WeightbvARB)
 #define glWeightdvARB          MANGLE(WeightdvARB)
 #define glWeightfvARB          MANGLE(WeightfvARB)