return (desc->channel[i].type == UTIL_FORMAT_TYPE_UNSIGNED && desc->channel[i].pure_integer) ? TRUE : FALSE;
}
+/**
+ * Returns true if all non-void channels are normalized signed.
+ */
+boolean
+util_format_is_snorm(enum pipe_format format)
+{
+ const struct util_format_description *desc = util_format_description(format);
+ int i;
+
+ if (desc->is_mixed)
+ return FALSE;
+
+ i = util_format_get_first_non_void_channel(format);
+ if (i == -1)
+ return FALSE;
+
+ return desc->channel[i].type == UTIL_FORMAT_TYPE_SIGNED &&
+ !desc->channel[i].pure_integer &&
+ desc->channel[i].normalized;
+}
boolean
util_format_is_luminance_alpha(enum pipe_format format)
boolean
util_format_is_pure_uint(enum pipe_format format);
+boolean
+util_format_is_snorm(enum pipe_format format);
+
/**
* Check if the src format can be blitted to the destination format with
* a simple memcpy. For example, blitting from RGBA to RGBx is OK, but not
if (!screen->is_format_supported(screen, srcFormat, st->internal_target, 0,
srcBind)) {
+ /* srcFormat is non-renderable. Find a compatible renderable format. */
if (type == GL_DEPTH) {
srcFormat = st_choose_format(st, GL_DEPTH_COMPONENT, GL_NONE,
GL_NONE, st->internal_target, 0,
GL_NONE, st->internal_target, 0,
srcBind, FALSE);
}
+ else if (util_format_is_snorm(srcFormat)) {
+ srcFormat = st_choose_format(st, GL_RGBA16_SNORM, GL_NONE,
+ GL_NONE, st->internal_target, 0,
+ srcBind, FALSE);
+ }
else {
srcFormat = st_choose_format(st, GL_RGBA, GL_NONE,
GL_NONE, st->internal_target, 0,