All the blit_image tests now pass when forcing the 3D path, so this TODO
is no longer relevant.
Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6304>
filter == VK_FILTER_CUBIC_EXT)
ops = &r3d_ops;
- /* TODO: shader path fails some of blit_image.all_formats.generate_mipmaps.* tests,
- * figure out why (should be able to pass all tests with only shader path)
- */
-
ops->setup(cmd, cs, dst_image->vk_format, info->dstSubresource.aspectMask,
rotate[mirror_y][mirror_x], false, dst_image->layout[0].ubwc);