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glthread: Add GLAPIENTRY to _mesa_marshal_MultiDrawArrays.
author
Jose Fonseca
<jfonseca@vmware.com>
Fri, 1 May 2020 18:12:38 +0000
(19:12 +0100)
committer
Jose Fonseca
<jfonseca@vmware.com>
Fri, 1 May 2020 18:15:11 +0000
(19:15 +0100)
Fixes MSVC build. Trivial.
Fixes: 2840bc3065b9e991b2c5880a2ee02e2458a758c4
src/mesa/main/glthread_draw.c
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diff --git
a/src/mesa/main/glthread_draw.c
b/src/mesa/main/glthread_draw.c
index bd53c13fd379e544038dbb6c2a04e7309c32ecc3..3ed75e470bddf580109ad1f1176278b944f28752 100644
(file)
--- a/
src/mesa/main/glthread_draw.c
+++ b/
src/mesa/main/glthread_draw.c
@@
-332,7
+332,7
@@
multi_draw_arrays_async(struct gl_context *ctx, GLenum mode,
}
}
-void
+void
GLAPIENTRY
_mesa_marshal_MultiDrawArrays(GLenum mode, const GLint *first,
const GLsizei *count, GLsizei draw_count)
{