We'll use it in the scissors / clip / guardband state.
v2: avoid a performance regression on r600 when applied to
(pre-fork) stable branches
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
rctx->dma_clear_buffer = r600_dma_clear_buffer_fallback;
rctx->b.buffer_subdata = si_buffer_subdata;
+ /* Set a reasonable default to avoid a performance regression in r600
+ * on stable branches. */
+ rctx->current_rast_prim = PIPE_PRIM_TRIANGLES;
+
if (rscreen->info.drm_major == 2 && rscreen->info.drm_minor >= 43) {
rctx->b.get_device_reset_status = r600_get_reset_status;
rctx->gpu_reset_counter =
/* Additional context states. */
unsigned flags; /* flush flags */
+ enum pipe_prim_type current_rast_prim; /* primitive type after TES, GS */
/* Queries. */
/* Maintain the list of active queries for pausing between IBs. */
unsigned last_sc_line_stipple;
unsigned current_vs_state;
unsigned last_vs_state;
- enum pipe_prim_type current_rast_prim; /* primitive type after TES, GS */
/* Scratch buffer */
struct r600_atom scratch_state;
static void si_emit_rasterizer_prim_state(struct si_context *sctx)
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
- enum pipe_prim_type rast_prim = sctx->current_rast_prim;
+ enum pipe_prim_type rast_prim = sctx->b.current_rast_prim;
struct si_state_rasterizer *rs = sctx->emitted.named.rasterizer;
/* Skip this if not rendering lines. */
{
struct radeon_winsys_cs *cs = sctx->b.gfx.cs;
unsigned prim = si_conv_pipe_prim(info->mode);
- unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->current_rast_prim);
+ unsigned gs_out_prim = si_conv_prim_to_gs_out(sctx->b.current_rast_prim);
unsigned ia_multi_vgt_param;
ia_multi_vgt_param = si_get_ia_multi_vgt_param(sctx, info, num_patches);
else
rast_prim = info->mode;
- if (rast_prim != sctx->current_rast_prim) {
- sctx->current_rast_prim = rast_prim;
+ if (rast_prim != sctx->b.current_rast_prim) {
+ sctx->b.current_rast_prim = rast_prim;
sctx->do_update_shaders = true;
}
}
if (rs) {
- bool is_poly = (sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES &&
- sctx->current_rast_prim <= PIPE_PRIM_POLYGON) ||
- sctx->current_rast_prim >= PIPE_PRIM_TRIANGLES_ADJACENCY;
- bool is_line = !is_poly && sctx->current_rast_prim != PIPE_PRIM_POINTS;
+ bool is_poly = (sctx->b.current_rast_prim >= PIPE_PRIM_TRIANGLES &&
+ sctx->b.current_rast_prim <= PIPE_PRIM_POLYGON) ||
+ sctx->b.current_rast_prim >= PIPE_PRIM_TRIANGLES_ADJACENCY;
+ bool is_line = !is_poly && sctx->b.current_rast_prim != PIPE_PRIM_POINTS;
key->part.ps.prolog.color_two_side = rs->two_side && sel->info.colors_read;
key->part.ps.prolog.flatshade_colors = rs->flatshade && sel->info.colors_read;