#define FILE_DEBUG_FLAG DEBUG_FBO
-#define INTEL_RB_CLASS 0x12345678
-
-
-/* XXX FBO: move this to intel_context.h (inlined) */
-/**
- * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
- * NULL will be returned if the rb isn't really an intel_renderbuffer.
- * This is determiend by checking the ClassID.
- */
-struct intel_renderbuffer *
-intel_renderbuffer(struct gl_renderbuffer *rb)
-{
- struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
- if (irb && irb->Base.ClassID == INTEL_RB_CLASS) {
- /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/
- return irb;
- }
- else
- return NULL;
-}
-
-
-struct intel_renderbuffer *
-intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex)
-{
- if (attIndex >= 0)
- return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
- else
- return NULL;
-}
-
-struct intel_region *
-intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
-{
- struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
-
- if (irb)
- return irb->region;
- else
- return NULL;
-}
-
-
/**
* Create a new framebuffer object.
unsigned long span_cache_offset;
};
-extern struct intel_renderbuffer *intel_renderbuffer(struct gl_renderbuffer
- *rb);
+
+/**
+ * gl_renderbuffer is a base class which we subclass. The Class field
+ * is used for simple run-time type checking.
+ */
+#define INTEL_RB_CLASS 0x12345678
+
+
+/**
+ * Return a gl_renderbuffer ptr casted to intel_renderbuffer.
+ * NULL will be returned if the rb isn't really an intel_renderbuffer.
+ * This is determined by checking the ClassID.
+ */
+static INLINE struct intel_renderbuffer *
+intel_renderbuffer(struct gl_renderbuffer *rb)
+{
+ struct intel_renderbuffer *irb = (struct intel_renderbuffer *) rb;
+ if (irb && irb->Base.ClassID == INTEL_RB_CLASS) {
+ /*_mesa_warning(NULL, "Returning non-intel Rb\n");*/
+ return irb;
+ }
+ else
+ return NULL;
+}
+
+
+/**
+ * Return a framebuffer's renderbuffer, named by a BUFFER_x index.
+ */
+static INLINE struct intel_renderbuffer *
+intel_get_renderbuffer(struct gl_framebuffer *fb, int attIndex)
+{
+ if (attIndex >= 0)
+ return intel_renderbuffer(fb->Attachment[attIndex].Renderbuffer);
+ else
+ return NULL;
+}
+
extern void
intel_renderbuffer_set_region(struct intel_renderbuffer *irb,
struct intel_region *region);
+
extern struct intel_renderbuffer *
intel_create_renderbuffer(GLenum intFormat);
-extern void intel_fbo_init(struct intel_context *intel);
+extern void
+intel_fbo_init(struct intel_context *intel);
-/* XXX make inline or macro */
-extern struct intel_renderbuffer *intel_get_renderbuffer(struct gl_framebuffer
- *fb,
- int attIndex);
-
-extern void intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
+extern void
+intel_flip_renderbuffers(struct intel_framebuffer *intel_fb);
-/* XXX make inline or macro */
-extern struct intel_region *intel_get_rb_region(struct gl_framebuffer *fb,
- GLuint attIndex);
+static INLINE struct intel_region *
+intel_get_rb_region(struct gl_framebuffer *fb, GLuint attIndex)
+{
+ struct intel_renderbuffer *irb = intel_get_renderbuffer(fb, attIndex);
+ if (irb)
+ return irb->region;
+ else
+ return NULL;
+}
/**