* For GL_EXT_draw_buffers2 and GL3
*/
void GLAPIENTRY
-_mesa_ColorMaski( GLuint buf, GLboolean red, GLboolean green,
- GLboolean blue, GLboolean alpha )
+_mesa_ColorMaski(GLuint buf, GLboolean red, GLboolean green,
+ GLboolean blue, GLboolean alpha)
{
GLubyte tmp[4];
GET_CURRENT_CONTEXT(ctx);
if (MESA_VERBOSE & VERBOSE_API)
- _mesa_debug(ctx, "glColorMaskIndexed %u %d %d %d %d\n",
+ _mesa_debug(ctx, "glColorMaski %u %d %d %d %d\n",
buf, red, green, blue, alpha);
if (buf >= ctx->Const.MaxDrawBuffers) {
- _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaskIndexed(buf=%u)", buf);
+ _mesa_error(ctx, GL_INVALID_VALUE, "glColorMaski(buf=%u)", buf);
return;
}