GLenum
_mesa_get_color_read_format(struct gl_context *ctx)
{
+ const GLenum data_type = _mesa_get_format_datatype(
+ ctx->ReadBuffer->_ColorReadBuffer->Format);
+
switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
case MESA_FORMAT_ARGB8888:
return GL_BGRA;
case MESA_FORMAT_RGB565:
return GL_BGR;
default:
- return GL_RGBA;
+ if (data_type == GL_UNSIGNED_INT || data_type == GL_INT) {
+ return GL_RGBA_INTEGER;
+ } else {
+ return GL_RGBA;
+ }
}
}
GLenum
_mesa_get_color_read_type(struct gl_context *ctx)
{
+ const GLenum data_type = _mesa_get_format_datatype(
+ ctx->ReadBuffer->_ColorReadBuffer->Format);
+
switch (ctx->ReadBuffer->_ColorReadBuffer->Format) {
- case MESA_FORMAT_ARGB8888:
- return GL_UNSIGNED_BYTE;
case MESA_FORMAT_RGB565:
return GL_UNSIGNED_SHORT_5_6_5_REV;
+ default:
+ break;
+ }
+
+ switch (data_type) {
+ case GL_SIGNED_NORMALIZED:
+ return GL_BYTE;
+ case GL_UNSIGNED_INT:
+ case GL_INT:
+ case GL_FLOAT:
+ return data_type;
+ case GL_UNSIGNED_NORMALIZED:
default:
return GL_UNSIGNED_BYTE;
}