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i965/nir: enable lowering of texture gradient for cube maps
author
Iago Toral Quiroga
<itoral@igalia.com>
Wed, 30 Nov 2016 08:44:20 +0000
(09:44 +0100)
committer
Iago Toral Quiroga
<itoral@igalia.com>
Tue, 13 Dec 2016 09:32:46 +0000
(10:32 +0100)
This gets the lowering on the Vulkan driver too.
Fixes Vulkan CTS cube map texture gradient tests in:
dEQP-VK.glsl.texture_functions.texturegrad.*
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
src/mesa/drivers/dri/i965/brw_nir.c
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diff --git
a/src/mesa/drivers/dri/i965/brw_nir.c
b/src/mesa/drivers/dri/i965/brw_nir.c
index 763e3ec4b6c2318bf968f96ce80bb91edc8c42b0..f6bcd452656caa835345055f91bb8273ad71c134 100644
(file)
--- a/
src/mesa/drivers/dri/i965/brw_nir.c
+++ b/
src/mesa/drivers/dri/i965/brw_nir.c
@@
-467,6
+467,7
@@
brw_preprocess_nir(const struct brw_compiler *compiler, nir_shader *nir)
.lower_txp = ~0,
.lower_txf_offset = true,
.lower_rect_offset = true,
+ .lower_txd_cube_map = true,
};
OPT(nir_lower_tex, &tex_options);