#include "nir.h"
+static bool
+deref_used_for_not_store(nir_deref_instr *deref)
+{
+ nir_foreach_use(src, &deref->dest.ssa) {
+ switch (src->parent_instr->type) {
+ case nir_instr_type_deref:
+ if (deref_used_for_not_store(nir_instr_as_deref(src->parent_instr)))
+ return true;
+ break;
+
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *intrin =
+ nir_instr_as_intrinsic(src->parent_instr);
+ /* The first source of copy and store intrinsics is the deref to
+ * write. Don't record those.
+ */
+ if ((intrin->intrinsic != nir_intrinsic_store_deref &&
+ intrin->intrinsic != nir_intrinsic_copy_deref) ||
+ src != &intrin->src[0])
+ return true;
+ break;
+ }
+
+ default:
+ /* If it's used by any other instruction type (most likely a texture
+ * instruction), consider it used.
+ */
+ return true;
+ }
+ }
+
+ return false;
+}
+
+static void
+add_var_use_deref(nir_deref_instr *deref, struct set *live)
+{
+ if (deref->deref_type != nir_deref_type_var)
+ return;
+
+ /* If it's not a local that never escapes the shader, then any access at
+ * all means we need to keep it alive.
+ */
+ assert(deref->mode == deref->var->data.mode);
+ if (!(deref->mode & (nir_var_local | nir_var_global | nir_var_shared)) ||
+ deref_used_for_not_store(deref))
+ _mesa_set_add(live, deref->var);
+}
+
static void
add_var_use_intrinsic(nir_intrinsic_instr *instr, struct set *live,
nir_variable_mode modes)
nir_foreach_block(block, function->impl) {
nir_foreach_instr(instr, block) {
switch(instr->type) {
+ case nir_instr_type_deref:
+ add_var_use_deref(nir_instr_as_deref(instr), live);
+ break;
+
case nir_instr_type_intrinsic:
add_var_use_intrinsic(nir_instr_as_intrinsic(instr), live,
modes);
nir_instr_remove(instr);
}
}
+
+ nir_foreach_block(block, function->impl) {
+ nir_foreach_instr_safe(instr, block) {
+ switch (instr->type) {
+ case nir_instr_type_deref: {
+ nir_deref_instr *deref = nir_instr_as_deref(instr);
+
+ nir_variable_mode parent_mode;
+ if (deref->deref_type == nir_deref_type_var)
+ parent_mode = deref->var->data.mode;
+ else
+ parent_mode = nir_deref_instr_parent(deref)->mode;
+
+ /* If the parent mode is 0, then it references a dead variable.
+ * Flag this deref as dead and remove it.
+ */
+ if (parent_mode == 0) {
+ deref->mode = 0;
+ nir_instr_remove(&deref->instr);
+ }
+ break;
+ }
+
+ case nir_instr_type_intrinsic: {
+ nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr);
+ if (intrin->intrinsic != nir_intrinsic_copy_deref &&
+ intrin->intrinsic != nir_intrinsic_store_deref)
+ break;
+
+ if (nir_src_as_deref(intrin->src[0])->mode == 0)
+ nir_instr_remove(instr);
+ break;
+ }
+
+ default:
+ break; /* Nothing to do */
+ }
+ }
+ }
}
}
struct set *live =
_mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal);
- nir_assert_lowered_derefs(shader, nir_lower_all_derefs);
-
add_var_use_shader(shader, live, modes);
if (modes & nir_var_uniform)