The only effect here is a space savings - 822 programs in shader-db
affected with the following overall change:
total bytes used in shared programs :
44154976 ->
44139880 (-0.03%)
Fixes: 641eda0c (nv50/ir: r63 is only 0 if we are using less than 63 registers)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "11.0 11.1" <mesa-stable@lists.freedesktop.org>
Program *prog = fn->getProgram();
r63 = new_LValue(fn, FILE_GPR);
- if (prog->maxGPR < 63)
+ // GPR units on nv50 are in half-regs
+ if (prog->maxGPR < 126)
r63->reg.data.id = 63;
else
r63->reg.data.id = 127;