brw->urb.max_ds_entries = devinfo->urb.max_ds_entries;
brw->urb.max_gs_entries = devinfo->urb.max_gs_entries;
- /* Estimate the size of the mappable aperture into the GTT. There's an
- * ioctl to get the whole GTT size, but not one to get the mappable subset.
- * It turns out it's basically always 256MB, though some ancient hardware
- * was smaller.
- */
- uint32_t gtt_size = 256 * 1024 * 1024;
-
- /* We don't want to map two objects such that a memcpy between them would
- * just fault one mapping in and then the other over and over forever. So
- * we would need to divide the GTT size by 2. Additionally, some GTT is
- * taken up by things like the framebuffer and the ringbuffer and such, so
- * be more conservative.
- */
- brw->max_gtt_map_object_size = gtt_size / 4;
-
if (brw->gen == 6)
brw->urb.gs_present = false;
brw->predicate.state = BRW_PREDICATE_STATE_RENDER;
+ brw->max_gtt_map_object_size = screen->max_gtt_map_object_size;
+
brw->use_resource_streamer = screen->has_resource_streamer &&
(env_var_as_boolean("INTEL_USE_HW_BT", false) ||
env_var_as_boolean("INTEL_USE_GATHER", false));
return (intel_get_param(screen, param, &value) == 0) && value;
}
+static int
+intel_get_integer(struct intel_screen *screen, int param)
+{
+ int value = -1;
+
+ if (intel_get_param(screen, param, &value) == 0)
+ return value;
+
+ return -1;
+}
+
static void
intelDestroyScreen(__DRIscreen * sPriv)
{
if (INTEL_DEBUG & DEBUG_AUB)
drm_intel_bufmgr_gem_set_aub_dump(intelScreen->bufmgr, true);
+#ifndef I915_PARAM_MMAP_GTT_VERSION
+#define I915_PARAM_MMAP_GTT_VERSION 40 /* XXX delete me with new libdrm */
+#endif
+ if (intel_get_integer(intelScreen, I915_PARAM_MMAP_GTT_VERSION) >= 1) {
+ /* Theorectically unlimited! At least for individual objects...
+ *
+ * Currently the entire (global) address space for all GTT maps is
+ * limited to 64bits. That is all objects on the system that are
+ * setup for GTT mmapping must fit within 64bits. An attempt to use
+ * one that exceeds the limit with fail in drm_intel_bo_map_gtt().
+ *
+ * Long before we hit that limit, we will be practically limited by
+ * that any single object must fit in physical memory (RAM). The upper
+ * limit on the CPU's address space is currently 48bits (Skylake), of
+ * which only 39bits can be physical memory. (The GPU itself also has
+ * a 48bit addressable virtual space.) We can fit over 32 million
+ * objects of the current maximum allocable size before running out
+ * of mmap space.
+ */
+ intelScreen->max_gtt_map_object_size = UINT64_MAX;
+ } else {
+ /* Estimate the size of the mappable aperture into the GTT. There's an
+ * ioctl to get the whole GTT size, but not one to get the mappable subset.
+ * It turns out it's basically always 256MB, though some ancient hardware
+ * was smaller.
+ */
+ uint32_t gtt_size = 256 * 1024 * 1024;
+
+ /* We don't want to map two objects such that a memcpy between them would
+ * just fault one mapping in and then the other over and over forever. So
+ * we would need to divide the GTT size by 2. Additionally, some GTT is
+ * taken up by things like the framebuffer and the ringbuffer and such, so
+ * be more conservative.
+ */
+ intelScreen->max_gtt_map_object_size = gtt_size / 4;
+ }
+
intelScreen->hw_has_swizzling = intel_detect_swizzling(intelScreen);
intelScreen->hw_has_timestamp = intel_detect_timestamp(intelScreen);