nv40: fix thinko == fix 3d textures
authorBen Skeggs <skeggsb@gmail.com>
Sun, 18 Nov 2007 11:12:34 +0000 (22:12 +1100)
committerBen Skeggs <skeggsb@gmail.com>
Sun, 18 Nov 2007 11:12:50 +0000 (22:12 +1100)
src/mesa/pipe/nv40/nv40_miptree.c

index 6b85823d8cff35f0b6a4a3195a4e7bc49113775d..2d8ef8ced77b8b9157861952bc0c58288d86c7b8 100644 (file)
@@ -36,7 +36,7 @@ nv40_miptree_layout(struct pipe_context *pipe, struct pipe_mipmap_tree *mt)
                        mt->level[l].nr_images = 6;
                else
                if (mt->target == PIPE_TEXTURE_3D)
-                       mt->level[l].nr_images = 3;
+                       mt->level[l].nr_images = mt->level[l].depth;
                else
                        mt->level[l].nr_images = 1;
                mt->level[l].image_offset =